Replay
  • OrcStarbuck
    1. Far Seer, level 5
    2. Forsaken Paladin, level 5
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 4
vs
Game length
00:16:03
Patch
3.00
Downloads
29
Springtime 1.4
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 24, 2026 by Stowka
Game breakdown

Starbuck (drǃbucki#2383)

275 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 2
    2. Chain Lightning level 3
  • Forsaken PaladinLevel 5
    1. Righteous Fury level 3
    2. Sacred Aura level 2

Units

  • Peon12
  • Grunt12
  • Raider7
  • Shaman7
  • Troll Headhunter/Berserker6
  • Kodo Beast2
  • Ice Troll Berserker1

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Beastiary2
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Great Hall1

Upgrades

  • Spiked Barricades
  • Shaman Training
  • Ensnare
  • Berserker Strength
  • Melee Weapons

Items

  • Lesser Clarity Potion8
  • Healing Salve5
  • Potion of Lesser Invulnerability4
  • Potion of Mana2
  • Scroll of Speed1
  • Tome of Retraining1
  • Scroll of Healing1

Control groups

Group 12345
Set 60 3 1 7 6
Used 518 144 545 257 16
Actions by type
Right clicks
1200
Selections
797
Control group selections
1480
Control groups set
77
Build and train orders
172
Abilities
83
Basic commands
324
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
2

MisterWinner (MisterWinner#21670)

222 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Rifleman16
  • Priest10
  • Peasant9
  • Footman5
  • Sorceress5
  • Ogre Mauler4
  • Ice Troll Berserker1

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration1
  • Scroll of Healing1

Control groups

Group 123456
Set 130 20 32 4 2 1
Used 306 132 164 137 247 46
Actions by type
Right clicks
966
Selections
638
Control group selections
1032
Control groups set
189
Build and train orders
134
Abilities
34
Basic commands
327
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Orc
12,495

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,124 4:00 6,248 8:01 9,371 12:02 12,495 16:03 U A A A A A A A A A
Army6,135
Economy1,285
Production980
Technology415
Support3,680
Human
10,960

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,124 4:00 6,248 8:01 9,371 12:02 12,495 16:03 U
Army7,525
Economy675
Production490
Technology465
Support1,805
16:03 / 16:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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