Replay
  • HumanStarbuck
    1. Paladin, level 4
    2. Blood Mage, level 1
  • UndeadSheik
    1. Death Knight, level 2
vs
Game length
00:08:16
Patch
3.00
Downloads
32
Springtime 1.4
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 24, 2026 by Stowka
Game breakdown

Starbuck (drǃbucki#2383)

248 APM

Heroes

  • PaladinLevel 4
    1. Holy Light level 2
    2. Devotion Aura level 2
  • Blood MageLevel 1
    1. Siphon Mana level 1

Units

  • Rifleman17
  • Peasant11

Buildings

  • Farm5
  • Keep2
  • Lumber Mill2
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Gunpowder
  • Lumber Harvesting
  • Long Rifles

Control groups

Group 12345
Set 17 2 1 7 2
Used 252 135 308 114 0
Actions by type
Right clicks
486
Selections
235
Control group selections
809
Control groups set
29
Build and train orders
91
Abilities
18
Basic commands
151
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Sheik (sheik#2417)

323 APM

Heroes

  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Ghoul13
  • Acolyte12
  • Ice Troll Berserker1

Buildings

  • Altar of Darkness7
  • Ziggurat5
  • Crypt2
  • Tomb of Relics2
  • Graveyard1
  • Necropolis1
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Halls of the Dead1

Items

  • Rod of Necromancy4
  • Sacrificial Skull1

Control groups

Group 1234567
Set 58 5 3 5 5 2 1
Used 384 155 224 46 29 24 28
Actions by type
Right clicks
859
Selections
395
Control group selections
890
Control groups set
79
Build and train orders
59
Abilities
18
Basic commands
58
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
6,445

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,778 2:04 3,555 4:08 5,333 6:12 7,110 8:16
Army3,485
Economy825
Production340
Technology785
Support1,010
Undead
7,110

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,778 2:04 3,555 4:08 5,333 6:12 7,110 8:16 U
Army1,805
Economy1,350
Production1,660
Technology420
Support1,875
8:16 / 8:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays