Replay
  • OrcDanGer
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
  • UndeadSheik
    1. Crypt Lord, level 3
    2. Death Knight, level 2
vs
Game length
00:12:58
Patch
3.00
Downloads
34
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 24, 2026 by Pawn
Game breakdown

DanGer (DanGer#2365)

366 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2

Units

  • Peon8
  • Spirit Walker5
  • Raider5
  • Grunt2
  • Kodo Beast1
  • Demolisher1

Buildings

  • Stronghold7
  • Orc Burrow4
  • Fortress2
  • Altar of Storms1
  • Voodoo Lounge1
  • Barracks1
  • Beastiary1
  • Tauren Totem1
  • War Mill1
  • Great Hall1

Upgrades

  • Ensnare
  • Spirit Walker Training
  • Berserker Strength

Items

  • Healing Salve5
  • Lesser Clarity Potion5
  • Scroll of Speed4
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 40 18 5 2 1 2 1
Used 517 385 349 38 68 355 395
Actions by type
Right clicks
1463
Selections
653
Control group selections
2107
Control groups set
69
Build and train orders
108
Abilities
65
Basic commands
239
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Sheik (sheik#2417)

255 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Acolyte10
  • Ghoul10
  • Crypt Fiend5
  • Obsidian Statue3

Buildings

  • Ziggurat9
  • Crypt7
  • Altar of Darkness3
  • Haunted Gold Mine3
  • Nerubian Tower2
  • Halls of the Dead2
  • Necropolis2
  • Spirit Tower2
  • Tomb of Relics1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Creature AttackLevel 3
  • Burrow
  • Destroyer Form

Items

  • Rod of Necromancy4
  • Scroll of Town Portal3
  • Sacrificial Skull1
  • Dust of Appearance1
  • Potion of Invisibility1
  • Potion of Mana1

Control groups

Group 1234567
Set 92 2 7 8 6 7 4
Used 457 73 228 35 28 22 17
Actions by type
Right clicks
1334
Selections
605
Control group selections
860
Control groups set
126
Build and train orders
133
Abilities
33
Basic commands
145
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Orc
10,035

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,170 3:14 6,340 6:29 9,510 9:43 12,680 12:58
Army2,750
Economy985
Production640
Technology2,955
Support2,705
Undead
12,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,170 3:14 6,340 6:29 9,510 9:43 12,680 12:58
Army2,875
Economy1,875
Production2,080
Technology1,605
Support4,245
12:58 / 12:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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