Replay
  • UndeadEer0
    1. Death Knight, level 3
    2. Lich, level 3
    3. Goblin Alchemist, level 1
  • OrcHazy
    1. Far Seer, level 3
    2. Shadow Hunter, level 3
    3. Forsaken Paladin, level 1
vs
Game length
00:12:12
Patch
3.00
Downloads
40
Bright And Dark
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 23, 2026 by Stowka
Game breakdown

Eer0 (orange#14823)

300 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Goblin AlchemistLevel 1
    1. Acid Bomb level 1

Units

  • Acolyte14
  • Ghoul12
  • Gargoyle8
  • Obsidian Statue2

Buildings

  • Altar of Darkness9
  • Ziggurat5
  • Halls of the Dead2
  • Spirit Tower2
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature Carapace

Items

  • Rod of Necromancy2
  • Orb of Corruption1

Control groups

Group 12345
Set 37 4 4 7 8
Used 500 380 120 65 54
Actions by type
Right clicks
1462
Selections
617
Control group selections
1119
Control groups set
60
Build and train orders
126
Abilities
49
Basic commands
137
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Hazy (hazy123123#3311)

220 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 1
    2. Chain Lightning level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2
  • Forsaken PaladinLevel 1
    1. Sacred Aura level 1

Units

  • Peon8
  • Wind Rider5
  • Raider1

Buildings

  • Orc Burrow8
  • Beastiary2
  • Altar of Storms1
  • Voodoo Lounge1
  • Stronghold1
  • War Mill1
  • Fortress1

Upgrades

  • Envenomed Spears
  • Reinforced Defenses
  • Ensnare
  • War Drums Damage Increase
  • Ranged Weapons

Items

  • Lesser Clarity Potion4
  • Healing Salve3
  • Scroll of Speed2
  • Orb of Lightning1
  • Scroll of Healing1

Control groups

Group 123456
Set 32 5 1 3 2 8
Used 281 45 6 20 83 57
Actions by type
Right clicks
993
Selections
712
Control group selections
492
Control groups set
51
Build and train orders
178
Abilities
69
Basic commands
128
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Undead
9,700

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,425 3:03 4,850 6:06 7,275 9:09 9,700 12:12
Army3,240
Economy1,050
Production1,960
Technology1,530
Support1,920
OrcData incomplete
6,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,425 3:03 4,850 6:06 7,275 9:09 9,700 12:12 A
Army1,505
Economy600
Production470
Technology965
Support2,685

Partial spend: actions with unknown prices are excluded.

12:12 / 12:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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