Replay
  • HumanInspired
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 2
vs
Game length
00:18:37
Patch
3.00
Downloads
23
Shallow Grave
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 23, 2026 by Stowka
Game breakdown

Crow (Cheng Xin) (NoOne#31324)

214 APM

Heroes

  • WardenLevel 6
    1. Fan of Knives level 3
    2. Blink level 2
    3. Spirit of Vengeance level 1
  • Pandaren BrewmasterLevel 1
    1. Breath of Fire level 1

Units

  • Wisp47
  • Archer5
  • Druid of the Claw5
  • Dryad2
  • Goblin Shredder2

Buildings

  • Moon Well10
  • Altar of Elders3
  • Ancient of War3
  • Ancient of Lore3
  • Tree of Ages2
  • Tree of Life2
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Nature's BlessingLevel 2
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the ClawLevel 2

Items

  • Potion of Mana2
  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Moonstone1
  • Orb of Venom1
  • Anti-magic Potion1
  • Potion of Healing1

Control groups

Group 123456
Set 93 57 9 4 4 3
Used 182 131 15 219 377 138
Actions by type
Right clicks
1576
Selections
587
Control group selections
1062
Control groups set
170
Build and train orders
176
Abilities
83
Basic commands
84
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Inspired (Inspired#21581)

225 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • PaladinLevel 2
    1. Holy Light level 1
    2. Divine Shield level 1

Units

  • Peasant30
  • Footman12
  • Siege Engine4
  • Spell Breaker4
  • Knight3
  • Goblin Zeppelin2
  • Flying Machine1

Buildings

  • Farm11
  • Scout Tower5
  • Barracks3
  • Altar of Kings2
  • Arcane Tower2
  • Arcane Vault2
  • Guard Tower2
  • Workshop2
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1

Upgrades

  • Lumber Harvesting
  • Defend
  • Masonry
  • GunpowderLevel 2
  • SwordsLevel 3
  • Plating
  • Animal War Training

Items

  • Scroll of Regeneration5
  • Lesser Clarity Potion3
  • Staff of Sanctuary2
  • Dust of Appearance1
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Orb of Slow1

Control groups

Group 1234567
Set 99 13 9 5 3 4 3
Used 321 45 40 282 239 326 15
Actions by type
Right clicks
1130
Selections
771
Control group selections
1268
Control groups set
136
Build and train orders
219
Abilities
41
Basic commands
365
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

NightelfData incomplete
12,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,646 4:39 7,293 9:18 10,939 13:57 14,585 18:37
Army2,965
Economy3,500
Production1,455
Technology1,195
Support3,695

Partial spend: actions with unknown prices are excluded.

Human
14,585

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,646 4:39 7,293 9:18 10,939 13:57 14,585 18:37
Army4,575
Economy2,635
Production1,270
Technology1,170
Support4,935
18:37 / 18:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays