Replay
  • Night ElfKaho
    1. Demon Hunter, level 3
vs
Game length
00:05:28
Patch
3.00
Downloads
42
Last Refuge 1.5
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 21, 2026 by Elven_Star
Game breakdown

Kaho (KAHO#31819)

360 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Mana Burn level 1

Units

  • Wisp14
  • Forest Troll Berserker5
  • Archer4

Buildings

  • Moon Well4
  • Altar of Elders2
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of War1
  • Ancient of Wonders1
  • Hunter's Hall1

Items

  • Circlet of Nobility1
  • Boots of Speed1

Control groups

Group 123456
Set 23 9 3 1 1 1
Used 253 166 29 210 152 212
Actions by type
Right clicks
668
Selections
110
Control group selections
1022
Control groups set
38
Build and train orders
57
Abilities
9
Basic commands
0
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Fortitude (noname#114787)

245 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant10
  • Footman8
  • Forest Troll Shadow Priest1

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Scout Tower1

Control groups

Group 1234
Set 41 76 31 10
Used 56 104 71 30
Actions by type
Right clicks
520
Selections
261
Control group selections
261
Control groups set
158
Build and train orders
39
Abilities
8
Basic commands
35
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
5,515

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,379 1:22 2,758 2:44 4,136 4:06 5,515 5:28
Army1,745
Economy840
Production820
Technology640
Support1,470
Human
3,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,379 1:22 2,758 2:44 4,136 4:06 5,515 5:28
Army1,275
Economy1,135
Production340
Technology0
Support350
5:28 / 5:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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