Replay
  • Night ElfKaho
    1. Warden, level 4
  • HumanFortitude
    1. Archmage, level 3
    2. Forsaken Paladin, level 1
vs
Game length
00:10:59
Patch
3.00
Downloads
40
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 21, 2026 by Elven_Star
Game breakdown

Kaho (KAHO#31819)

336 APM

Heroes

  • WardenLevel 4
    1. Fan of Knives level 2
    2. Blink level 2

Units

  • Wisp18
  • Archer6
  • Druid of the Claw2
  • Goblin Shredder1

Buildings

  • Moon Well8
  • Ancient of Wonders4
  • Altar of Elders2
  • Hunter's Hall2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient Protector1
  • Ancient of Lore1

Upgrades

  • Reinforced Hides
  • Druid of the Claw TrainingLevel 2

Items

  • Potion of Healing4
  • Lesser Clarity Potion3
  • Moonstone2
  • Potion of Mana2
  • Orb of Venom1

Control groups

Group 123456
Set 25 11 7 2 1 1
Used 682 392 27 219 152 215
Actions by type
Right clicks
1414
Selections
308
Control group selections
1687
Control groups set
47
Build and train orders
91
Abilities
36
Basic commands
15
Item uses
8
Subgroup switches
0
Units removed from queue
1
Escape presses
7

Fortitude (noname#114787)

251 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Forsaken PaladinLevel 1
    1. Consecration level 1

Units

  • Peasant8
  • Footman7
  • Rifleman7
  • Priest6

Buildings

  • Farm7
  • Altar of Kings3
  • Scout Tower3
  • Arcane Tower3
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Priest Training
  • GunpowderLevel 2

Items

  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 1234
Set 76 82 59 16
Used 138 164 153 50
Actions by type
Right clicks
1074
Selections
660
Control group selections
505
Control groups set
233
Build and train orders
86
Abilities
20
Basic commands
110
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
8,300

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,075 2:44 4,150 5:29 6,225 8:14 8,300 10:59
Army1,665
Economy1,080
Production665
Technology650
Support4,240
Human
6,735

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,075 2:44 4,150 5:29 6,225 8:14 8,300 10:59 A
Army3,190
Economy600
Production850
Technology605
Support1,490
10:59 / 10:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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