Replay
  • HumanFortitude
    1. Mountain King, level 4
    2. Paladin, level 1
  • Night ElfKaho
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
    3. Goblin Tinker, level 1
vs
Game length
00:14:23
Patch
3.00
Downloads
44
Springtime 1.4
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 21, 2026 by Elven_Star
Game breakdown

Fortitude (noname#114787)

246 APM

Heroes

  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant15
  • Footman8
  • Dragonhawk Rider7
  • Flying Machine4
  • Gryphon Rider2
  • Goblin Shredder1

Buildings

  • Farm15
  • Altar of Kings3
  • Scout Tower3
  • Gryphon Aviary3
  • Arcane Tower2
  • Arcane Vault2
  • Workshop2
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Guard Tower1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Swords
  • Armor
  • Animal War Training
  • Storm Hammers

Items

  • Scroll of Regeneration2
  • Boots of Speed1
  • Potion of Mana1
  • Staff of Sanctuary1

Control groups

Group 1234
Set 56 112 75 35
Used 206 294 139 54
Actions by type
Right clicks
1429
Selections
825
Control group selections
693
Control groups set
278
Build and train orders
116
Abilities
46
Basic commands
40
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Kaho (KAHO#31819)

344 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Immolation level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2
  • Goblin TinkerLevel 1
    1. Cluster Rockets level 1

Units

  • Wisp21
  • Druid of the Talon7
  • Archer4
  • Goblin Shredder1
  • Goblin Zeppelin1
  • Dryad1
  • Druid of the Claw1

Buildings

  • Moon Well7
  • Ancient of Lore4
  • Ancient of Wind4
  • Altar of Elders2
  • Ancient of Wonders2
  • Hunter's Hall2
  • Ancient Protector2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Strength of the WildLevel 2
  • Druid of the Claw TrainingLevel 2
  • Druid of the Talon Training
  • Mark of the Talon
  • Mark of the Claw

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 123456
Set 30 7 9 6 1 1
Used 1012 536 110 259 158 202
Actions by type
Right clicks
1872
Selections
502
Control group selections
2277
Control groups set
54
Build and train orders
101
Abilities
35
Basic commands
5
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
4

Timeline

Human
10,735

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,684 3:35 5,368 7:11 8,051 10:47 10,735 14:23
Army3,815
Economy1,510
Production1,400
Technology1,100
Support2,910
Nightelf
10,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,684 3:35 5,368 7:11 8,051 10:47 10,735 14:23
Army2,480
Economy1,600
Production1,730
Technology750
Support3,730
14:23 / 14:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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