Replay
  • HumanKas
    1. Archmage, level 3
    2. Forsaken Paladin, level 2
  • UndeadVarg
    1. Dreadlord, level 3
vs
Game length
00:09:35
Patch
3.00
Downloads
18
Last Refuge 1.5
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 20, 2026 by Stowka
Game breakdown

Kas (MagicGnome#221204)

222 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Forsaken PaladinLevel 2
    1. Consecration level 1
    2. Sacred Aura level 1

Units

  • Peasant10
  • Rifleman7
  • Footman3
  • Priest3

Buildings

  • Farm8
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Control groups

Group 12345
Set 43 16 6 9 5
Used 204 45 160 187 176
Actions by type
Right clicks
507
Selections
336
Control group selections
772
Control groups set
79
Build and train orders
74
Abilities
3
Basic commands
133
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Varg (VARG#22958)

256 APM

Heroes

  • DreadlordLevel 3
    1. Sleep level 1
    2. Carrion Swarm level 2

Units

  • Ghoul17
  • Acolyte12

Buildings

  • Ziggurat4
  • Altar of Darkness3
  • Crypt2
  • Haunted Gold Mine2
  • Nerubian Tower2
  • Tomb of Relics1
  • Graveyard1
  • Necropolis1
  • Spirit Tower1
  • Halls of the Dead1

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Dust of Appearance1

Control groups

Group 1234567
Set 35 1 1 5 2 2 2
Used 426 265 248 55 0 0 0
Actions by type
Right clicks
718
Selections
310
Control group selections
994
Control groups set
48
Build and train orders
65
Abilities
21
Basic commands
33
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
5,315

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,685 2:23 3,370 4:47 5,055 7:11 6,740 9:35 A A
Army2,245
Economy750
Production670
Technology465
Support1,185
Undead
6,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,685 2:23 3,370 4:47 5,055 7:11 6,740 9:35
Army2,040
Economy1,575
Production940
Technology665
Support1,520
9:35 / 9:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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