Replay
  • UndeadAspect
    1. Death Knight, level 4
    2. Dark Ranger, level 3
    3. Lich, level 3
  • OrcLadziuk
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
    3. Tauren Chieftain, level 3
vs
Game length
00:19:39
Patch
3.00
Downloads
24
Twisted Meadows 1.1
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 20, 2026 by Stowka
Game breakdown

Aspect (Aspect#21972)

262 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • Dark RangerLevel 3
    1. Black Arrow level 2
    2. Silence level 1
  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1

Units

  • Ghoul14
  • Acolyte9
  • Obsidian Statue8
  • Crypt Fiend8

Buildings

  • Ziggurat6
  • Tomb of Relics2
  • Crypt1
  • Altar of Darkness1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Haunted Gold Mine1
  • Necropolis1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature AttackLevel 2

Items

  • Orb of Corruption3
  • Rod of Necromancy2
  • Potion of Lesser Invulnerability2
  • Scroll of Town Portal1

Control groups

Group 12345
Set 181 33 35 5 1
Used 757 572 231 81 315
Actions by type
Right clicks
1411
Selections
742
Control group selections
1956
Control groups set
255
Build and train orders
111
Abilities
90
Basic commands
302
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Ladziuk (LDK#21919)

293 APM

Heroes

  • BlademasterLevel 5
    1. Mirror Image level 2
    2. Critical Strike level 3
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2
  • Tauren ChieftainLevel 3
    1. War Stomp level 2
    2. Endurance Aura level 1

Units

  • Troll Headhunter/Berserker15
  • Peon12
  • Troll Headhunter/Berserker10
  • Kodo Beast4
  • Troll Batrider4
  • Wind Rider2
  • Grunt1

Buildings

  • Orc Burrow7
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Fortress1
  • Beastiary1
  • Watch Tower1

Upgrades

  • Berserker Upgrade
  • War Drums Damage Increase
  • Ranged Weapons
  • Reinforced Defenses
  • Envenomed Spears

Items

  • Healing Salve8
  • Lesser Clarity Potion5
  • Scroll of Speed3
  • Scroll of Healing2
  • Orb of Lightning1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1
  • Tiny Great Hall1
  • Potion of Invisibility1

Control groups

Group 1234
Set 35 5 2 2
Used 530 512 308 319
Actions by type
Right clicks
2280
Selections
999
Control group selections
1669
Control groups set
44
Build and train orders
154
Abilities
54
Basic commands
273
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
11,240

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,248 4:54 6,495 9:49 9,743 14:44 12,990 19:39
Army5,000
Economy1,125
Production520
Technology820
Support3,775
OrcData incomplete
12,990

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,248 4:54 6,495 9:49 9,743 14:44 12,990 19:39
Army5,765
Economy900
Production505
Technology990
Support4,830

Partial spend: actions with unknown prices are excluded.

19:39 / 19:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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