Replay
  • Night ElfFoggy
    1. Beastmaster, level 2
    2. Goblin Tinker, level 2
  • HumanVerdi
    1. Dark Ranger, level 3
    2. Archmage, level 4
vs
Game length
00:15:50
Patch
3.00
Downloads
21
Autumn Leaves 2.0
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 20, 2026 by Stowka
Game breakdown

Foggy (RPTRFoggy#2278)

285 APM

Heroes

  • BeastmasterLevel 2
    1. Summon Bear level 2
  • Goblin TinkerLevel 2
    1. Pocket Factory level 1
    2. Engineering Upgrade level 1

Units

  • Wisp20
  • Archer5
  • Dryad5
  • Druid of the Claw5
  • Goblin Shredder1

Buildings

  • Moon Well6
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Nature's Blessing
  • Reinforced Hides
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Moonstone2
  • Scroll of Town Portal1
  • Potion of Healing1

Control groups

Group 1234
Set 112 41 2 1
Used 222 156 4 58
Group 5678
Set 2 3 3 3
Used 125 213 252 6
Actions by type
Right clicks
1637
Selections
885
Control group selections
1036
Control groups set
167
Build and train orders
122
Abilities
38
Basic commands
358
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Verdi (Verdi#21518)

364 APM

Heroes

  • Dark RangerLevel 3
    1. Life Drain level 2
    2. Black Arrow level 1
  • ArchmageLevel 4
    1. Blizzard level 2
    2. Brilliance Aura level 2

Units

  • Rifleman17
  • Peasant10
  • Sorceress6
  • Priest3
  • Footman2

Buildings

  • Farm9
  • Keep2
  • Arcane Tower2
  • Barracks1
  • Altar of Kings1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training

Control groups

Group 12345
Set 52 2 16 7 2
Used 1120 416 1325 148 0
Actions by type
Right clicks
1006
Selections
964
Control group selections
3009
Control groups set
79
Build and train orders
81
Abilities
82
Basic commands
231
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
8,585

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,146 3:57 4,293 7:55 6,439 11:52 8,585 15:50
Army3,025
Economy1,540
Production640
Technology850
Support2,530
Human
8,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,146 3:57 4,293 7:55 6,439 11:52 8,585 15:50
Army5,090
Economy750
Production490
Technology855
Support1,090
15:50 / 15:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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