Replay
  • OrcSoYma
    1. Far Seer, level 4
    2. Shadow Hunter, level 3
  • Night ElfSmurf
    1. Keeper of the Grove, level 5
    2. Demon Hunter, level 3
vs
Game length
00:14:32
Patch
3.00
Downloads
15
Springtime 1.4
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 20, 2026 by Stowka
Game breakdown

SoYma (SoYma#2943)

309 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Shadow HunterLevel 3
    1. Healing Wave level 1
    2. Serpent Ward level 2

Units

  • Grunt13
  • Peon9
  • Raider5
  • Spirit Walker3

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Tauren Totem2
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1

Upgrades

  • Berserker Strength
  • Spirit Walker Training
  • Ensnare

Items

  • Lesser Clarity Potion7
  • Healing Salve3
  • Scroll of Speed2
  • Scroll of Healing1
  • Potion of Mana1

Control groups

Group 1234
Set 73 7 5 3
Used 1059 155 827 93
Actions by type
Right clicks
1226
Selections
554
Control group selections
2134
Control groups set
88
Build and train orders
116
Abilities
53
Basic commands
23
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Smurf (Smurf#24244)

247 APM

Heroes

  • Keeper of the GroveLevel 5
    1. Force of Nature level 2
    2. Entangling Roots level 3
  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Immolation level 1

Units

  • Wisp13
  • Huntress9
  • Dryad8
  • Archer3

Buildings

  • Moon Well4
  • Altar of Elders2
  • Tree of Ages2
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Ancient of Lore1

Upgrades

  • Upgrade Moon Glaive
  • Abolish Magic
  • Strength of the Wild

Items

  • Scroll of Healing4
  • Lesser Clarity Potion3
  • Potion of Healing2
  • Moonstone2
  • Staff of Preservation1

Control groups

Group 123456
Set 185 16 30 5 2 1
Used 220 116 13 253 243 208
Actions by type
Right clicks
1435
Selections
464
Control group selections
1053
Control groups set
239
Build and train orders
98
Abilities
68
Basic commands
4
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Orc
8,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,111 3:38 4,223 7:16 6,334 10:54 8,445 14:32
Army4,085
Economy675
Production955
Technology415
Support2,200
Nightelf
8,445

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,111 3:38 4,223 7:16 6,334 10:54 8,445 14:32
Army3,305
Economy780
Production665
Technology815
Support2,880
14:32 / 14:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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