Replay
  • HumanTekko
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 4
  • UndeadLubber
    1. Death Knight, level 5
    2. Lich, level 4
    3. Crypt Lord, level 3
vs
Game length
00:22:05
Patch
3.00
Downloads
23
Springtime 1.4
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 20, 2026 by Stowka
Game breakdown

Tekko (Tekko1012#2394)

200 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • PaladinLevel 4
    1. Holy Light level 2
    2. Divine Shield level 2

Units

  • Peasant27
  • Flying Machine15
  • Knight10
  • Footman9
  • Goblin Zeppelin1

Buildings

  • Scout Tower13
  • Farm10
  • Arcane Tower6
  • Guard Tower5
  • Barracks2
  • Town Hall2
  • Arcane Vault2
  • Workshop2
  • Altar of Kings1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Defend
  • Masonry
  • GunpowderLevel 2
  • Flak Cannons
  • Animal War Training
  • SwordsLevel 2
  • Flying Machine Bombs

Items

  • Scroll of Town Portal3
  • Scroll of Regeneration2
  • Staff of Sanctuary2
  • Ivory Tower2
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1235
Set 328 50 36 1
Used 651 302 107 0
Actions by type
Right clicks
1468
Selections
745
Control group selections
1060
Control groups set
415
Build and train orders
205
Abilities
46
Basic commands
226
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Lubber (Lubber#21628)

256 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 1
    3. Death Pact level 1
  • LichLevel 4
    1. Frost Nova level 2
    2. Frost Armor level 1
    3. Dark Ritual level 1
  • Crypt LordLevel 3
    1. Impale level 2
    2. Spiked Carapace level 1

Units

  • Acolyte18
  • Crypt Fiend7
  • Obsidian Statue6
  • Ghoul3

Buildings

  • Ziggurat8
  • Nerubian Tower3
  • Necropolis3
  • Haunted Gold Mine2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1
  • Boneyard1
  • Temple of the Damned1

Upgrades

  • Backpack
  • Burrow
  • Destroyer Form
  • Web
  • Banshee Training

Items

  • Potion of Lesser Invulnerability3
  • Rod of Necromancy2
  • Orb of Corruption1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 57 13 3 1
Used 1277 880 250 230
Actions by type
Right clicks
1610
Selections
596
Control group selections
2637
Control groups set
74
Build and train orders
109
Abilities
97
Basic commands
252
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
15,400

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,850 5:31 7,700 11:02 11,550 16:33 15,400 22:05
Army5,405
Economy2,795
Production780
Technology1,910
Support4,510
Undead
10,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,850 5:31 7,700 11:02 11,550 16:33 15,400 22:05
Army3,065
Economy2,475
Production825
Technology1,390
Support3,095
22:05 / 22:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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