Replay
  • HumanJadeRhino
    1. Archmage, level 4
    2. Paladin, level 4
  • OrcOrcoholic
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
vs
Game length
00:15:54
Patch
3.00
Downloads
19
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 20, 2026 by Stowka
Game breakdown

JadeRhino (Lord0FHatred#2126)

375 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • PaladinLevel 4
    1. Holy Light level 2
    2. Devotion Aura level 2

Units

  • Rifleman13
  • Peasant8
  • Priest6
  • Footman3
  • Sorceress2

Buildings

  • Scout Tower8
  • Farm7
  • Arcane Tower6
  • Altar of Kings3
  • Arcane Vault3
  • Blacksmith2
  • Barracks1
  • Keep1
  • Arcane Sanctum1

Upgrades

  • Long RiflesLevel 2
  • Gunpowder
  • Priest Training

Items

  • Scroll of Healing2
  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Potion of Lesser Invulnerability1
  • Potion of Healing1
  • Ivory Tower1

Control groups

Group 123456
Set 345 40 30 15 16 3
Used 657 270 76 511 128 381
Actions by type
Right clicks
1699
Selections
766
Control group selections
2023
Control groups set
449
Build and train orders
142
Abilities
42
Basic commands
464
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Orcoholic (NadroY#21612)

302 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. War Stomp level 2

Units

  • Peon11
  • Troll Headhunter/Berserker8
  • Troll Headhunter/Berserker8
  • Tauren3

Buildings

  • Orc Burrow4
  • Altar of Storms3
  • Voodoo Lounge3
  • Tauren Totem3
  • Stronghold2
  • War Mill1
  • Barracks1
  • Fortress1
  • Beastiary1

Upgrades

  • Ranged WeaponsLevel 2
  • Troll Regeneration
  • Berserker Upgrade
  • Pulverize

Items

  • Lesser Clarity Potion7
  • Healing Salve5
  • Scroll of Speed3
  • Potion of Mana3
  • Orb of Lightning1
  • Potion of Healing1

Control groups

Group 12345
Set 365 45 13 58 4
Used 646 188 88 179 7
Actions by type
Right clicks
1690
Selections
735
Control group selections
1108
Control groups set
485
Build and train orders
145
Abilities
50
Basic commands
270
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

HumanData incomplete
9,305

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,418 3:58 4,835 7:57 7,253 11:55 9,670 15:54
Army4,190
Economy600
Production850
Technology815
Support2,850

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
9,670

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,418 3:58 4,835 7:57 7,253 11:55 9,670 15:54
Army3,060
Economy825
Production1,270
Technology1,230
Support3,285

Partial spend: actions with unknown prices are excluded.

15:54 / 15:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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