Replay
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 2
  • OrcXHyui
    1. Far Seer, level 3
    2. Tauren Chieftain, level 3
vs
Game length
00:11:13
Patch
3.00
Downloads
23
Sunhoof Mesa 1.4
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 20, 2026 by Stowka
Game breakdown

MisterWinner (MisterWinner#21670)

201 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant15
  • Rifleman8
  • Footman5
  • Priest2
  • Goblin Shredder1
  • Sorceress1

Buildings

  • Farm7
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Scroll of Regeneration2
  • Scroll of Town Portal1

Control groups

Group 123456
Set 91 2 48 5 3 1
Used 191 40 173 98 291 13
Actions by type
Right clicks
494
Selections
339
Control group selections
806
Control groups set
150
Build and train orders
98
Abilities
14
Basic commands
163
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

XHyui (xHyui#1262)

175 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 1
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 3
    1. Shockwave level 2
    2. Endurance Aura level 1

Units

  • Troll Headhunter/Berserker11
  • Peon8
  • Shaman1

Buildings

  • Orc Burrow4
  • Fortress2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Watch Tower1
  • Spirit Lodge1
  • Tauren Totem1

Upgrades

  • Spiked Barricades
  • Troll Regeneration
  • Reinforced Defenses
  • Shaman Training

Items

  • Healing Salve4
  • Lesser Clarity Potion4
  • Scroll of Speed2
  • Potion of Mana1
  • Potion of Healing1

Control groups

Group 12456
Set 48 3 3 1 2
Used 145 2 186 168 195
Actions by type
Right clicks
633
Selections
261
Control group selections
696
Control groups set
57
Build and train orders
73
Abilities
26
Basic commands
34
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
6,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,703 2:48 3,405 5:36 5,108 8:24 6,810 11:13
Army3,115
Economy1,125
Production490
Technology465
Support1,615
Orc
6,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,703 2:48 3,405 5:36 5,108 8:24 6,810 11:13
Army1,615
Economy600
Production645
Technology1,140
Support2,330
11:13 / 11:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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