Replay
  • HumanFortitude
    1. Mountain King, level 3
  • Night ElfMoon
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:08:04
Patch
3.00
Downloads
62
Last Refuge 1.5
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 19, 2026 by Stowka
Game breakdown

Fortitude (noname#114787)

241 APM

Heroes

  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant21
  • Footman8
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Town Hall1
  • Arcane Tower1
  • Arcane Vault1
  • Lumber Mill1

Items

  • Boots of Speed1

Control groups

Group 1234
Set 46 69 48 4
Used 74 114 92 37
Actions by type
Right clicks
714
Selections
415
Control group selections
317
Control groups set
167
Build and train orders
61
Abilities
14
Basic commands
43
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Moon (Moon#35134)

305 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 1
    2. Immolation level 2
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp18
  • Archer5

Buildings

  • Moon Well5
  • Ancient Protector5
  • Altar of Elders3
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Lore1

Upgrades

  • Nature's Blessing
  • Ultravision
  • Backpack

Items

  • Circlet of Nobility1

Control groups

Group 12345
Set 20 30 46 3 1
Used 226 218 75 5 268
Group 67890
Set 3 4 4 4 4
Used 257 64 0 0 0
Actions by type
Right clicks
635
Selections
131
Control group selections
1113
Control groups set
119
Build and train orders
65
Abilities
20
Basic commands
101
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
4,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,368 2:01 2,735 4:02 4,103 6:03 5,470 8:04
Army1,715
Economy1,960
Production340
Technology70
Support850
Nightelf
5,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,368 2:01 2,735 4:02 4,103 6:03 5,470 8:04
Army650
Economy1,420
Production845
Technology570
Support1,985
8:04 / 8:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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