Replay
  • HumanHazy
    1. Archmage, level 4
    2. Naga Sea Witch, level 3
  • Night ElfSini
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:13:10
Patch
3.00
Downloads
26
Autumn Leaves 2.0
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 19, 2026 by Stowka
Game breakdown

Hazy (hazy123123#3311)

240 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 2
    2. Forked Lightning level 1

Units

  • Peasant10
  • Rifleman9
  • Footman6
  • Priest5
  • Sorceress4
  • Forest Troll Shadow Priest2
  • Mud Golem1

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Dust of Appearance1

Control groups

Group 123456
Set 31 12 10 8 2 6
Used 160 96 44 160 190 198
Actions by type
Right clicks
889
Selections
721
Control group selections
848
Control groups set
69
Build and train orders
130
Abilities
44
Basic commands
234
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Sini (McLarenF1GTR#1647)

264 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp19
  • Druid of the Claw8
  • Archer2
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1

Buildings

  • Moon Well6
  • Altar of Elders5
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic

Items

  • Boots of Speed1
  • Moonstone1
  • Staff of Preservation1
  • Potion of Healing1
  • Orb of Venom1

Control groups

Group 123456
Set 12 9 13 7 2 1
Used 350 151 169 286 208 159
Actions by type
Right clicks
1241
Selections
395
Control group selections
1323
Control groups set
44
Build and train orders
79
Abilities
27
Basic commands
97
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
7,575

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,173 3:17 4,345 6:35 6,518 9:52 8,690 13:10
Army4,485
Economy750
Production490
Technology395
Support1,455
Nightelf
8,690

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,173 3:17 4,345 6:35 6,518 9:52 8,690 13:10
Army2,935
Economy1,140
Production1,360
Technology750
Support2,505
13:10 / 13:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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