Replay
  • UndeadEer0
    1. Death Knight, level 2
  • Night ElfKaho
    1. Demon Hunter, level 2
vs
Game length
00:04:58
Patch
3.00
Downloads
36
Shattered Exile
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 19, 2026 by Stowka
Game breakdown

Eer0 (orange#14823)

326 APM

Heroes

  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Ghoul13
  • Acolyte5

Buildings

  • Ziggurat3
  • Altar of Darkness2
  • Crypt2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy1

Control groups

Group 12345
Set 9 1 2 3 3
Used 225 194 72 5 38
Actions by type
Right clicks
553
Selections
158
Control group selections
534
Control groups set
18
Build and train orders
36
Abilities
8
Basic commands
14
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Kaho (KAHO#31819)

259 APM

Heroes

  • Demon HunterLevel 2
    1. Mana Burn level 1
    2. Immolation level 1

Units

  • Wisp11
  • Archer3

Buildings

  • Moon Well3
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of War1

Items

  • Circlet of Nobility2
  • Boots of Speed1

Control groups

Group 123456
Set 10 4 1 1 1 1
Used 129 89 39 70 61 88
Actions by type
Right clicks
460
Selections
63
Control group selections
476
Control groups set
18
Build and train orders
35
Abilities
9
Basic commands
0
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

Undead
3,960

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 990 1:14 1,980 2:29 2,970 3:43 3,960 4:58
Army1,560
Economy375
Production760
Technology320
Support945
Nightelf
3,570

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 990 1:14 1,980 2:29 2,970 3:43 3,960 4:58
Army390
Economy660
Production510
Technology640
Support1,370
4:58 / 4:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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