Replay
  • UndeadEer0
    1. Death Knight, level 3
  • Night ElfKaho
    1. Demon Hunter, level 2
vs
Game length
00:05:35
Patch
3.00
Downloads
54
Hammerfall
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 19, 2026 by Stowka
Game breakdown

Eer0 (orange#14823)

320 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1

Units

  • Ghoul10
  • Acolyte5

Buildings

  • Altar of Darkness7
  • Ziggurat4
  • Crypt2
  • Tomb of Relics1
  • Halls of the Dead1
  • Haunted Gold Mine1
  • Graveyard1

Items

  • Rod of Necromancy2
  • Dust of Appearance1
  • Sacrificial Skull1

Control groups

Group 12345
Set 9 1 2 1 2
Used 236 218 70 0 27
Actions by type
Right clicks
599
Selections
232
Control group selections
551
Control groups set
15
Build and train orders
37
Abilities
12
Basic commands
48
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Kaho (KAHO#31819)

361 APM

Heroes

  • Demon HunterLevel 2
    1. Immolation level 1
    2. Mana Burn level 1

Units

  • Wisp11
  • Archer3

Buildings

  • Moon Well3
  • Altar of Elders2
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 123456
Set 12 4 3 1 1 1
Used 215 144 46 189 145 164
Actions by type
Right clicks
657
Selections
65
Control group selections
903
Control groups set
22
Build and train orders
29
Abilities
9
Basic commands
0
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
5,150

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,288 1:23 2,575 2:47 3,863 4:11 5,150 5:35
Army1,200
Economy600
Production1,660
Technology320
Support1,370
Nightelf
3,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,288 1:23 2,575 2:47 3,863 4:11 5,150 5:35
Army390
Economy1,000
Production510
Technology320
Support1,240
5:35 / 5:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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