Replay
  • Night ElfJens
    1. Demon Hunter, level 4
    2. Forsaken Paladin, level 3
  • HumanGeneCoder
    1. Mountain King, level 2
vs
Game length
00:09:38
Patch
3.00
Downloads
20
Fairy Tale 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 19, 2026 by kover2177
Game breakdown

Jens (mayhem#12806)

334 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Forsaken PaladinLevel 3
    1. Righteous Fury level 2
    2. Sacred Aura level 1

Units

  • Wisp26
  • Archer5
  • Druid of the Claw2
  • Dark Troll Berserker1
  • Dryad1

Buildings

  • Moon Well8
  • Altar of Elders5
  • Tree of Eternity3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Strength of the Wild
  • Reinforced Hides
  • Abolish Magic
  • Druid of the Claw Training

Items

  • Boots of Speed1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 120 5 206 13 24
Used 322 0 196 293 262
Group 67890
Set 20 17 17 17 3
Used 56 0 0 0 17
Actions by type
Right clicks
702
Selections
367
Control group selections
1146
Control groups set
442
Build and train orders
86
Abilities
21
Basic commands
130
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

GeneCoder (Gunnar#1165)

108 APM

Heroes

  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant8
  • Footman7
  • Rifleman3
  • Priest1

Buildings

  • Farm4
  • Lumber Mill2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Lumber Harvesting
  • Gunpowder

Items

  • Scroll of Regeneration2
  • Potion of Healing1
  • Scroll of Town Portal1
  • Potion of Mana1
  • Lesser Clarity Potion1

Control groups

Group 124560
Set 6 2 2 2 1 1
Used 16 9 12 1 1 0
Actions by type
Right clicks
507
Selections
247
Control group selections
39
Control groups set
14
Build and train orders
48
Abilities
9
Basic commands
57
Item uses
0
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

Nightelf
9,050

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,263 2:24 4,525 4:49 6,788 7:13 9,050 9:38 A U A A
Army1,550
Economy1,900
Production1,360
Technology1,410
Support2,830
Human
5,130

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,263 2:24 4,525 4:49 6,788 7:13 9,050 9:38
Army1,695
Economy600
Production490
Technology390
Support1,955
9:38 / 9:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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