Replay
  • UndeadSheik
    1. Lich, level 5
    2. Death Knight, level 3
    3. Crypt Lord, level 1
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:14:27
Patch
3.00
Downloads
23
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by Stowka
Game breakdown

Sheik (sheik#2417)

279 APM

Heroes

  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • Crypt LordLevel 1
    1. Impale level 1

Units

  • Ghoul13
  • Acolyte11
  • Crypt Fiend7
  • Obsidian Statue3
  • Goblin Zeppelin1

Buildings

  • Crypt6
  • Ziggurat5
  • Spirit Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Graveyard1
  • Halls of the Dead1
  • Necropolis1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Creature Attack
  • Burrow
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy3
  • Potion of Mana3
  • Sacrificial Skull1
  • Boots of Speed1
  • Potion of Invisibility1
  • Potion of Lesser Invulnerability1
  • Wand of Negation1
  • Orb of Corruption1

Control groups

Group 1234567
Set 78 2 6 10 8 6 4
Used 491 112 339 59 55 43 30
Actions by type
Right clicks
1474
Selections
743
Control group selections
1129
Control groups set
114
Build and train orders
93
Abilities
61
Basic commands
160
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

MisterWinner (MisterWinner#21670)

226 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Rifleman14
  • Footman10
  • Peasant9
  • Priest8
  • Sorceress2

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Tower1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • Priest Training
  • GunpowderLevel 2
  • Sorceress Training

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 135 25 40 10 3 2
Used 312 152 150 102 264 34
Actions by type
Right clicks
794
Selections
562
Control group selections
1014
Control groups set
215
Build and train orders
119
Abilities
30
Basic commands
316
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
11,175

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,794 3:36 5,588 7:13 8,381 10:50 11,175 14:27
Army3,905
Economy1,275
Production1,520
Technology1,285
Support3,190
Human
9,145

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,794 3:36 5,588 7:13 8,381 10:50 11,175 14:27
Army5,610
Economy675
Production490
Technology465
Support1,905
14:27 / 14:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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