Replay
  • HumanStarbuck
    1. Archmage, level 3
  • UndeadSheik
    1. Death Knight, level 2
vs
Game length
00:05:53
Patch
3.00
Downloads
31
Hammerfall
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by Stowka
Game breakdown

Starbuck (drǃbucki#2383)

320 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant17
  • Footman12

Buildings

  • Farm4
  • Altar of Kings2
  • Barracks1
  • Town Hall1
  • Keep1

Items

  • Boots of Speed1

Control groups

Group 12345
Set 19 1 1 7 2
Used 209 56 373 244 6
Actions by type
Right clicks
327
Selections
170
Control group selections
888
Control groups set
30
Build and train orders
67
Abilities
4
Basic commands
131
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Sheik (sheik#2417)

315 APM

Heroes

  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Acolyte4
  • Ghoul4
  • Crypt Fiend1

Buildings

  • Altar of Darkness7
  • Ziggurat2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1

Upgrades

  • BackpackLevel 2

Items

  • Rod of Necromancy3

Control groups

Group 1234567
Set 27 2 2 5 2 2 1
Used 247 96 134 42 8 8 55
Actions by type
Right clicks
659
Selections
204
Control group selections
590
Control groups set
41
Build and train orders
39
Abilities
12
Basic commands
25
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
4,690

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,173 1:28 2,345 2:56 3,518 4:24 4,690 5:53
Army1,620
Economy1,660
Production520
Technology320
Support570
UndeadData incomplete
4,020

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,173 1:28 2,345 2:56 3,518 4:24 4,690 5:53
Army695
Economy300
Production1,460
Technology470
Support1,095

Partial spend: actions with unknown prices are excluded.

5:53 / 5:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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