Replay
  • Night ElfDise
    1. Demon Hunter, level 5
    2. Keeper of the Grove, level 3
  • Night ElfJens
    1. Keeper of the Grove, level 6
    2. Priestess of the Moon, level 4
vs
Game length
00:17:00
Patch
3.00
Downloads
26
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

237 APM

Heroes

  • Demon HunterLevel 5
    1. Evasion level 2
    2. Mana Burn level 3
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 2
    2. Force of Nature level 1

Units

  • Wisp23
  • Druid of the Claw10
  • Dryad9
  • Archer4

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient Protector2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Improved Bows
  • Well Spring

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1

Control groups

Group 123456
Set 34 18 7 2 2 2
Used 271 217 63 170 189 120
Actions by type
Right clicks
1726
Selections
731
Control group selections
1030
Control groups set
65
Build and train orders
109
Abilities
104
Basic commands
31
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Jens (mayhem#12806)

339 APM

Heroes

  • Keeper of the GroveLevel 6
    1. Force of Nature level 2
    2. Entangling Roots level 3
    3. Tranquility level 1
  • Priestess of the MoonLevel 4
    1. Trueshot Aura level 2
    2. Searing Arrows level 2

Units

  • Wisp21
  • Archer14
  • Hippogryph6
  • Druid of the Talon2

Buildings

  • Moon Well6
  • Ancient of War4
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient Protector2
  • Altar of Elders1
  • Hunter's Hall1
  • Ancient of Wind1
  • Tree of Eternity1

Upgrades

  • Improved BowsLevel 2
  • Ultravision
  • Strength of the Moon
  • Moon Armor
  • Marksmanship
  • Well Spring
  • Nature's BlessingLevel 2

Items

  • Lesser Clarity Potion12
  • Potion of Mana5
  • Moonstone3
  • Orb of Venom2
  • Staff of Preservation1
  • Potion of Healing1

Control groups

Group 12345
Set 353 3 457 21 21
Used 548 0 371 257 223
Group 67890
Set 12 11 11 11 2
Used 44 19 1 0 10
Actions by type
Right clicks
1523
Selections
1021
Control group selections
1473
Control groups set
902
Build and train orders
153
Abilities
84
Basic commands
284
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Nightelf
9,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,835 4:15 5,670 8:30 8,505 12:45 11,340 17:00
Army4,375
Economy1,380
Production640
Technology875
Support2,485
NightelfData incomplete
11,340

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,835 4:15 5,670 8:30 8,505 12:45 11,340 17:00
Army3,050
Economy1,260
Production930
Technology1,395
Support4,705

Partial spend: actions with unknown prices are excluded.

17:00 / 17:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays