Replay
  • UndeadSuperfurion
    1. Pit Lord, level 2
    2. Pandaren Brewmaster, level 2
  • Night ElfJens
    1. Keeper of the Grove, level 5
    2. Beastmaster, level 3
vs
Game length
00:16:07
Patch
3.00
Downloads
23
Hammerfall
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by Stowka
Game breakdown

Superfurion (Superfurion#2332)

95 APM

Heroes

  • Pit LordLevel 2
    1. Rain of Fire level 1
    2. Cleaving Attack level 1
  • Pandaren BrewmasterLevel 2
    1. Breath of Fire level 1
    2. Drunken Brawler level 1

Units

  • Ghoul24
  • Acolyte8
  • Meatwagon7
  • Goblin Zeppelin2

Buildings

  • Halls of the Dead6
  • Ziggurat4
  • Necropolis3
  • Graveyard2
  • Slaughterhouse2
  • Crypt1
  • Altar of Darkness1
  • Nerubian Tower1
  • Tomb of Relics1
  • Spirit Tower1

Upgrades

  • Unholy StrengthLevel 2

Control groups

Group 1235
Set 4 2 1 2
Used 5 8 3 1
Actions by type
Right clicks
614
Selections
456
Control group selections
17
Control groups set
9
Build and train orders
80
Abilities
43
Basic commands
146
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
26

Jens (mayhem#12806)

324 APM

Heroes

  • Keeper of the GroveLevel 5
    1. Force of Nature level 3
    2. Entangling Roots level 2
  • BeastmasterLevel 3
    1. Summon Bear level 1
    2. Summon Hawk level 2

Units

  • Wisp27
  • Archer10
  • Chimaera3
  • Druid of the Claw2
  • Goblin Shredder1
  • Hippogryph1
  • Dryad1

Buildings

  • Altar of Elders8
  • Moon Well6
  • Tree of Life4
  • Tree of Ages3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Chimaera Roost2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Ultravision
  • Nature's Blessing
  • Druid of the Claw TrainingLevel 2
  • Druid of the Talon Training
  • Strength of the WildLevel 2
  • Well Spring

Items

  • Lesser Clarity Potion3
  • Staff of Teleportation1
  • Staff of Preservation1
  • Moonstone1
  • Orb of Venom1

Control groups

Group 12345
Set 206 3 372 29 28
Used 520 1 344 448 280
Group 67890
Set 17 14 13 13 3
Used 140 24 5 0 11
Actions by type
Right clicks
1166
Selections
795
Control group selections
1773
Control groups set
698
Build and train orders
127
Abilities
69
Basic commands
252
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

Undead
10,555

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,321 4:01 6,643 8:03 9,964 12:05 13,285 16:07
Army4,970
Economy1,275
Production660
Technology2,165
Support1,485
Nightelf
13,285

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,321 4:01 6,643 8:03 9,964 12:05 13,285 16:07
Army3,480
Economy2,980
Production2,330
Technology1,565
Support2,930
16:07 / 16:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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