Replay
  • HumanSharky
    1. Archmage, level 4
    2. Mountain King, level 2
  • HumanHindsight2020
    1. Archmage, level 3
    2. Forsaken Paladin, level 1
vs
Game length
00:09:24
Patch
3.00
Downloads
24
Turtle Rock 2.0
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by Stowka
Game breakdown

Sharky (RobotNinja#2136641)

219 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant17
  • Footman7

Buildings

  • Farm5
  • Altar of Kings2
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Arcane Vault1

Items

  • Boots of Speed1
  • Circlet of Nobility1

Control groups

Group 12345
Set 37 1 7 1 2
Used 147 14 90 119 178
Actions by type
Right clicks
596
Selections
415
Control group selections
548
Control groups set
48
Build and train orders
83
Abilities
8
Basic commands
153
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Hindsight2020 (hindsight202#2890)

168 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Forsaken PaladinLevel 1
    1. Consecration level 1

Units

  • Peasant18
  • Footman11

Buildings

  • Farm5
  • Altar of Kings4
  • Barracks2
  • Scout Tower2
  • Keep1
  • Arcane Tower1

Control groups

Group 124567
Set 21 18 1 1 4 3
Used 124 17 21 51 30 43
Actions by type
Right clicks
587
Selections
300
Control group selections
286
Control groups set
48
Build and train orders
71
Abilities
3
Basic commands
108
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
4,140

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,181 2:21 2,363 4:42 3,544 7:03 4,725 9:24
Army945
Economy1,275
Production520
Technology390
Support1,010
Human
4,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,181 2:21 2,363 4:42 3,544 7:03 4,725 9:24 A
Army1,485
Economy1,350
Production1,040
Technology390
Support460
9:24 / 9:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays