Replay
  • HumanSharky
    1. Archmage, level 3
vs
Game length
00:05:54
Patch
3.00
Downloads
15
Scrimmage
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by Stowka
Game breakdown

Hindsight2020 (hindsight202#2890)

183 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant11
  • Footman4
  • Forest Troll Shadow Priest1

Buildings

  • Farm5
  • Altar of Kings2
  • Barracks1
  • Scout Tower1
  • Town Hall1
  • Arcane Tower1

Items

  • Boots of Speed1

Control groups

Group 124567
Set 21 12 3 3 6 3
Used 79 13 13 77 61 83
Actions by type
Right clicks
283
Selections
168
Control group selections
326
Control groups set
48
Build and train orders
33
Abilities
3
Basic commands
42
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Sharky (RobotNinja#2136641)

335 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant10
  • Footman5
  • Forest Troll Berserker3
  • Forest Troll Shadow Priest1

Buildings

  • Farm6
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1

Control groups

Group 12345
Set 13 3 2 1 3
Used 193 145 103 188 207
Actions by type
Right clicks
398
Selections
247
Control group selections
836
Control groups set
22
Build and train orders
73
Abilities
14
Basic commands
96
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
3,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 899 1:28 1,798 2:57 2,696 4:25 3,595 5:54
Army735
Economy1,210
Production520
Technology70
Support680
Human
3,595

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 899 1:28 1,798 2:57 2,696 4:25 3,595 5:54
Army1,605
Economy750
Production340
Technology390
Support510
5:54 / 5:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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