Replay
  • OrcCelebrate
    1. Far Seer, level 3
vs
Game length
00:09:22
Patch
3.00
Downloads
12
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by Stowka
Game breakdown

Coolrunnings (coolrunnings#21915)

181 APM

Heroes

  • Shadow HunterLevel 3
    1. Serpent Ward level 2
    2. Healing Wave level 1

Units

  • Peon10
  • Grunt5
  • Demolisher1

Buildings

  • Altar of Storms3
  • Orc Burrow3
  • Barracks3
  • Voodoo Lounge2
  • Watch Tower2
  • Stronghold1
  • War Mill1

Upgrades

  • Reinforced Defenses

Items

  • Healing Salve3
  • Lesser Clarity Potion3
  • Potion of Healing2
  • Scroll of Speed1
  • Potion of Mana1

Control groups

Group 1345
Set 1 1 2 3
Used 199 99 162 143
Actions by type
Right clicks
533
Selections
182
Control group selections
603
Control groups set
7
Build and train orders
65
Abilities
49
Basic commands
51
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Celebrate (CelebrateMe#2729)

131 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1

Units

  • Troll Headhunter/Berserker10
  • Peon7
  • Demolisher2

Buildings

  • Watch Tower8
  • Orc Burrow3
  • Barracks2
  • Altar of Storms1
  • War Mill1
  • Voodoo Lounge1
  • Stronghold1

Items

  • Healing Salve2
  • Lesser Clarity Potion2
  • Circlet of Nobility1
  • Dust of Appearance1

Control groups

Group 12345
Set 3 39 9 3 8
Used 10 23 22 40 21
Actions by type
Right clicks
489
Selections
273
Control group selections
116
Control groups set
62
Build and train orders
48
Abilities
6
Basic commands
86
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Orc
5,635

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,409 2:20 2,818 4:41 4,226 7:01 5,635 9:22
Army1,220
Economy750
Production1,080
Technology390
Support2,195
Orc
5,480

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,409 2:20 2,818 4:41 4,226 7:01 5,635 9:22
Army1,790
Economy525
Production540
Technology315
Support2,310
9:22 / 9:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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