Replay
  • OrcKnuffy
    1. Far Seer, level 4
vs
Game length
00:08:40
Patch
3.00
Downloads
12
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by Stowka
Game breakdown

ThreeWayKay (ThreeWayKay#2610)

162 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant23
  • Footman15

Buildings

  • Farm4
  • Scout Tower4
  • Guard Tower3
  • Barracks2
  • Altar of Kings1
  • Arcane Tower1
  • Town Hall1
  • Lumber Mill1
  • Keep1

Upgrades

  • Lumber Harvesting
  • Defend

Control groups

Group 12890
Set 21 1 1 1 1
Used 156 6 142 155 159
Actions by type
Right clicks
359
Selections
159
Control group selections
618
Control groups set
25
Build and train orders
67
Abilities
0
Basic commands
1
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Knuffy (Knuffy#21436)

82 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2

Units

  • Troll Headhunter/Berserker10
  • Peon8

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Fortress1
  • Tauren Totem1

Upgrades

  • Armor
  • Ranged Weapons

Items

  • Lesser Clarity Potion2
  • Healing Salve2
  • Scroll of Speed1

Control groups

Group 145
Set 26 1 1
Used 58 27 0
Actions by type
Right clicks
323
Selections
130
Control group selections
85
Control groups set
28
Build and train orders
40
Abilities
13
Basic commands
0
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
6,020

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,505 2:10 3,010 4:20 4,515 6:30 6,020 8:40
Army2,025
Economy2,110
Production500
Technology725
Support660
Orc
4,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,505 2:10 3,010 4:20 4,515 6:30 6,020 8:40
Army1,350
Economy600
Production495
Technology640
Support1,475
8:40 / 8:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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