Replay
  • HumanThreeWayKay
    1. Archmage, level 5
    2. Forsaken Paladin, level 4
    3. Paladin, level 4
  • UndeadBlackrayman
    1. Crypt Lord, level 5
    2. Death Knight, level 4
    3. Lich, level 2
vs
Game length
00:26:46
Patch
3.00
Downloads
18
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by Stowka
Game breakdown

ThreeWayKay (ThreeWayKay#2610)

106 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 3
  • Forsaken PaladinLevel 4
    1. Consecration level 2
    2. Sacred Aura level 2
  • PaladinLevel 4
    1. Holy Light level 2
    2. Divine Shield level 1
    3. Devotion Aura level 1

Units

  • Peasant19
  • Footman15
  • Flying Machine11
  • Mortar Team8
  • Knight8

Buildings

  • Farm8
  • Town Hall4
  • Scout Tower4
  • Arcane Vault3
  • Barracks2
  • Altar of Kings1
  • Lumber Mill1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Guard Tower1
  • Castle1
  • Workshop1

Upgrades

  • Lumber Harvesting
  • SwordsLevel 2
  • Animal War Training
  • Fragmentation Shards
  • Flare
  • Flak Cannons
  • Plating

Items

  • Scroll of Town Portal6
  • Potion of Lesser Invulnerability4
  • Lesser Clarity Potion4
  • Scroll of Regeneration3
  • Scroll of Healing3
  • Potion of Mana2
  • Staff of Teleportation1
  • Staff of Sanctuary1
  • Potion of Healing1

Control groups

Group 123890
Set 33 3 1 2 3 1
Used 464 143 80 71 88 68
Actions by type
Right clicks
1044
Selections
433
Control group selections
914
Control groups set
43
Build and train orders
195
Abilities
47
Basic commands
3
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Blackrayman (Blackrayman#2399)

113 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 2
    2. Impale level 3
  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Ghoul42
  • Acolyte10
  • Obsidian Statue4
  • Gargoyle4
  • Crypt Fiend1

Buildings

  • Ziggurat7
  • Haunted Gold Mine5
  • Nerubian Tower4
  • Crypt2
  • Spirit Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Unholy StrengthLevel 2
  • Unholy ArmorLevel 2
  • Burrow
  • Creature Carapace

Items

  • Sacrificial Skull2
  • Replenishment Potion2
  • Scroll of Healing2
  • Rod of Necromancy1
  • Boots of Speed1
  • Orb of Corruption1
  • The Lion Horn of Stormwind1
  • Pendant of Energy1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Potion of Mana1

Control groups

Group 12345
Set 21 1 3 4 3
Used 209 108 1 14 40
Actions by type
Right clicks
1516
Selections
611
Control group selections
372
Control groups set
32
Build and train orders
155
Abilities
48
Basic commands
117
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
17,825

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,456 6:41 8,913 13:23 13,369 20:04 17,825 26:46 A A A A
Army6,525
Economy2,965
Production640
Technology1,105
Support6,590
Undead
16,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,456 6:41 8,913 13:23 13,369 20:04 17,825 26:46
Army6,755
Economy2,100
Production720
Technology1,510
Support5,195
26:46 / 26:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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