Replay
  • OrcCelebrate
    1. Far Seer, level 4
    2. Shadow Hunter, level 3
  • HumanXorc
    1. Archmage, level 3
    2. Mountain King, level 3
vs
Game length
00:19:09
Patch
3.00
Downloads
14
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by Stowka
Game breakdown

Celebrate (CelebrateMe#2729)

132 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2

Units

  • Peon20
  • Raider8
  • Grunt5
  • Kodo Beast1

Buildings

  • Orc Burrow9
  • Watch Tower5
  • Voodoo Lounge3
  • Beastiary2
  • Great Hall2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1

Upgrades

  • Ensnare
  • Pillage
  • Reinforced Defenses

Items

  • Healing Salve5
  • Lesser Clarity Potion4
  • Scroll of Speed3

Control groups

Group 12345
Set 3 78 32 16 24
Used 11 117 45 121 83
Actions by type
Right clicks
1020
Selections
544
Control group selections
377
Control groups set
153
Build and train orders
81
Abilities
74
Basic commands
123
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Xorc (Xorc#21217)

252 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2

Units

  • Peasant9
  • Rifleman5
  • Footman4
  • Sorceress3
  • Priest2

Buildings

  • Farm8
  • Scout Tower4
  • Arcane Tower3
  • Lumber Mill2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Town Hall1

Upgrades

  • Priest Training
  • Long Rifles

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion3
  • Potion of Lesser Invulnerability2
  • Potion of Healing1
  • Scroll of Healing1

Control groups

Group 1235
Set 2 34 1 2
Used 1247 683 163 2
Actions by type
Right clicks
1133
Selections
731
Control group selections
2095
Control groups set
39
Build and train orders
122
Abilities
17
Basic commands
432
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Orc
9,705

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,426 4:47 4,853 9:34 7,279 14:21 9,705 19:09
Army2,695
Economy2,270
Production650
Technology515
Support3,575
Human
7,035

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,426 4:47 4,853 9:34 7,279 14:21 9,705 19:09
Army2,300
Economy1,060
Production490
Technology605
Support2,580
19:09 / 19:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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