Replay
  • Night ElfEna1337
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
  • Night ElfNilsken
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 1
vs
Game length
00:09:04
Patch
3.00
Downloads
9
Fading Autumn 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by Stowka
Game breakdown

Ena1337 (ANALysis#21996)

111 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp11
  • Archer8
  • Gnoll Warden1
  • Gnoll Brute1

Buildings

  • Moon Well4
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1

Upgrades

  • Improved Bows

Control groups

Group 12345
Set 12 3 2 3 3
Used 137 23 58 64 69
Actions by type
Right clicks
293
Selections
101
Control group selections
351
Control groups set
23
Build and train orders
32
Abilities
18
Basic commands
72
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Nilsken (Nilsken#2690)

95 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 1
    2. Mana Burn level 2
  • Keeper of the GroveLevel 1
    1. Entangling Roots level 1

Units

  • Wisp11
  • Archer4

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Control groups

Group 1234
Set 1 5 1 1
Used 22 31 0 0
Group 5678
Set 44 45 1 5
Used 16 17 0 1
Actions by type
Right clicks
391
Selections
105
Control group selections
87
Control groups set
103
Build and train orders
35
Abilities
9
Basic commands
22
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
3,830

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 958 2:16 1,915 4:32 2,873 6:48 3,830 9:04 U U
Army1,360
Economy660
Production630
Technology370
Support810
Nightelf
3,760

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 958 2:16 1,915 4:32 2,873 6:48 3,830 9:04
Army520
Economy660
Production820
Technology650
Support1,110
9:04 / 9:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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