Replay
  • HumanInspired
    1. Archmage, level 2
  • UndeadSheik
    1. Death Knight, level 2
    2. Pit Lord, level 1
vs
Game length
00:07:26
Patch
3.00
Downloads
21
Hammerfall
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by Stowka
Game breakdown

Inspired (Inspired#21581)

314 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant18
  • Footman8

Buildings

  • Farm4
  • Scout Tower4
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Town Hall1
  • Lumber Mill1
  • Guard Tower1

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 25 7 1 1 1 2
Used 101 72 10 207 232 304
Actions by type
Right clicks
528
Selections
269
Control group selections
926
Control groups set
37
Build and train orders
80
Abilities
5
Basic commands
194
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Sheik (sheik#2417)

286 APM

Heroes

  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • Pit LordLevel 1
    1. Rain of Fire level 1

Units

  • Ghoul5
  • Acolyte3
  • Crypt Fiend1

Buildings

  • Ziggurat3
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1

Upgrades

  • Backpack

Items

  • Rod of Necromancy3
  • Potion of Healing2

Control groups

Group 1234567
Set 38 2 1 2 4 3 1
Used 240 95 118 41 17 11 42
Actions by type
Right clicks
896
Selections
271
Control group selections
564
Control groups set
51
Build and train orders
37
Abilities
11
Basic commands
35
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
4,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,056 1:51 2,113 3:43 3,169 5:34 4,225 7:26
Army1,080
Economy1,735
Production340
Technology210
Support860
Undead
3,435

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,056 1:51 2,113 3:43 3,169 5:34 4,225 7:26
Army815
Economy225
Production380
Technology470
Support1,545
7:26 / 7:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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