Replay
  • UndeadSheik
    1. Death Knight, level 4
    2. Pit Lord, level 3
  • HumanSaganash
    1. Archmage, level 4
    2. Mountain King, level 1
vs
Game length
00:12:41
Patch
3.00
Downloads
9
Hammerfall
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by Stowka
Game breakdown

Sheik (sheik#2417)

273 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • Pit LordLevel 3
    1. Rain of Fire level 1
    2. Cleaving Attack level 2

Units

  • Necromancer8
  • Acolyte4
  • Ghoul3
  • Obsidian Statue2
  • Meatwagon2
  • Crypt Fiend1

Buildings

  • Ziggurat6
  • Altar of Darkness3
  • Tomb of Relics2
  • Temple of the Damned2
  • Crypt1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Slaughterhouse1

Upgrades

  • Necromancer Training
  • Exhume Corpses
  • Skeletal Mastery

Items

  • Rod of Necromancy3
  • Potion of Mana1

Control groups

Group 1234567
Set 43 11 5 12 6 6 2
Used 379 181 181 60 55 20 36
Actions by type
Right clicks
1286
Selections
735
Control group selections
912
Control groups set
85
Build and train orders
80
Abilities
27
Basic commands
67
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Saganash (Saganash#2270)

360 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant31
  • Footman8
  • Spell Breaker5
  • Priest3

Buildings

  • Farm6
  • Arcane Tower3
  • Altar of Kings2
  • Scout Tower2
  • Keep2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • Defend
  • Lumber HarvestingLevel 2
  • Masonry
  • Priest Training

Items

  • Scroll of Regeneration2
  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 123456
Set 40 14 2 2 2 1
Used 660 136 40 419 369 188
Actions by type
Right clicks
367
Selections
803
Control group selections
1812
Control groups set
61
Build and train orders
129
Abilities
25
Basic commands
1028
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
6,805

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,415 3:10 4,830 6:20 7,245 9:30 9,660 12:41
Army2,595
Economy300
Production1,190
Technology645
Support2,075
Human
9,660

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,415 3:10 4,830 6:20 7,245 9:30 9,660 12:41
Army2,560
Economy2,710
Production820
Technology1,295
Support2,275
12:41 / 12:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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