Replay
  • HumanInfi
    1. Forsaken Paladin, level 7
    2. Blood Mage, level 1
    3. Goblin Alchemist, level 1
  • Night ElfLawLiet
    1. Keeper of the Grove, level 4
    2. Goblin Alchemist, level 4
vs
Game length
00:20:19
Patch
3.00
Downloads
34
Hammerfall
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by Stowka
Game breakdown

Infi (IFFI#1561)

249 APM

Heroes

  • Forsaken PaladinLevel 7
    1. Righteous Fury level 3
    2. Sacred Aura level 3
    3. Cleansing Fire level 1
  • Blood MageLevel 1
    1. Siphon Mana level 1
  • Goblin AlchemistLevel 1
    1. Healing Spray level 1

Units

  • Peasant23
  • Footman18
  • Gryphon Rider5
  • Dragonhawk Rider4
  • Knight3
  • Goblin Zeppelin1
  • Goblin Sapper1

Buildings

  • Farm10
  • Scout Tower5
  • Arcane Tower3
  • Gryphon Aviary3
  • Arcane Vault2
  • Barracks1
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Castle1
  • Guard Tower1

Upgrades

  • Lumber Harvesting
  • SwordsLevel 4
  • Animal War Training
  • ArmorLevel 2
  • Storm Hammers

Items

  • Lesser Clarity Potion10
  • Scroll of Regeneration9
  • Potion of Mana4
  • Scroll of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Staff of Sanctuary1

Control groups

Group 123450
Set 145 136 4 9 5 1
Used 534 318 140 280 294 4
Actions by type
Right clicks
1732
Selections
775
Control group selections
1570
Control groups set
300
Build and train orders
180
Abilities
75
Basic commands
154
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
8

LawLiet (LawLiet#3990)

210 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Goblin AlchemistLevel 4
    1. Healing Spray level 2
    2. Acid Bomb level 2

Units

  • Wisp51
  • Archer22
  • Huntress11
  • Goblin Zeppelin1

Buildings

  • Moon Well6
  • Ancient of Wonders5
  • Ancient of War2
  • Tree of Life2
  • Altar of Elders1
  • Hunter's Hall1
  • Ancient Protector1
  • Tree of Ages1

Upgrades

  • Strength of the MoonLevel 2
  • Upgrade Moon Glaive
  • Improved Bows
  • Moon Armor
  • Ultravision

Items

  • Scroll of Healing6
  • Scroll of Town Portal2
  • Moonstone1
  • Lesser Clarity Potion1
  • Potion of Mana1

Control groups

Group 1234560
Set 121 33 2 13 2 1 1
Used 444 263 137 106 13 10 0
Actions by type
Right clicks
1545
Selections
770
Control group selections
973
Control groups set
173
Build and train orders
161
Abilities
70
Basic commands
353
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

HumanData incomplete
15,830

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,958 5:04 7,915 10:09 11,873 15:14 15,830 20:19 A A A A A A A
Army5,820
Economy2,110
Production760
Technology1,170
Support5,970

Partial spend: actions with unknown prices are excluded.

Nightelf
14,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,958 5:04 7,915 10:09 11,873 15:14 15,830 20:19
Army5,245
Economy3,740
Production480
Technology545
Support4,745
20:19 / 20:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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