Replay
  • HumanInfi
    1. Mountain King, level 3
  • Night ElfLawLiet
    1. Demon Hunter, level 3
vs
Game length
00:07:43
Patch
3.00
Downloads
23
Shattered Exile
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by Stowka
Game breakdown

Infi (IFFI#1561)

258 APM

Heroes

  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant12
  • Footman10
  • Goblin Shredder1

Buildings

  • Farm4
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Town Hall1
  • Keep1
  • Arcane Vault1

Items

  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 12345
Set 47 85 8 7 10
Used 132 130 152 126 166
Actions by type
Right clicks
528
Selections
247
Control group selections
706
Control groups set
157
Build and train orders
45
Abilities
24
Basic commands
40
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

LawLiet (LawLiet#3990)

164 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Mana Burn level 1

Units

  • Wisp37
  • Archer6
  • Assassin1

Buildings

  • Moon Well3
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Circlet of Nobility1

Control groups

Group 12345
Set 27 14 6 11 4
Used 118 50 104 67 9
Actions by type
Right clicks
390
Selections
159
Control group selections
348
Control groups set
62
Build and train orders
75
Abilities
14
Basic commands
63
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
4,575

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,445 1:55 2,890 3:51 4,335 5:47 5,780 7:43
Army1,725
Economy1,285
Production340
Technology390
Support835
Nightelf
5,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,445 1:55 2,890 3:51 4,335 5:47 5,780 7:43
Army1,040
Economy2,560
Production330
Technology320
Support1,530
7:43 / 7:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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