Replay
  • HumanInfi
    1. Mountain King, level 5
    2. Archmage, level 4
  • Night ElfLawLiet
    1. Forsaken Paladin, level 6
vs
Game length
00:19:03
Patch
3.00
Downloads
26
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by Stowka
Game breakdown

Infi (IFFI#1561)

268 APM

Heroes

  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Bash level 2
  • ArchmageLevel 4
    1. Brilliance Aura level 2
    2. Blizzard level 2

Units

  • Peasant21
  • Footman9
  • Rifleman8
  • Spell Breaker7
  • Priest4
  • Sorceress2

Buildings

  • Farm11
  • Scout Tower3
  • Arcane Tower2
  • Arcane Sanctum2
  • Barracks1
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Guard Tower1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long Rifles
  • SwordsLevel 2
  • PlatingLevel 3
  • Priest Training
  • Sorceress Training

Items

  • Scroll of Regeneration6
  • Scroll of Town Portal4
  • Lesser Clarity Potion3
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Potion of Mana1
  • Boots of Speed1

Control groups

Group 123450
Set 119 107 14 10 7 2
Used 543 490 155 256 310 5
Actions by type
Right clicks
1441
Selections
795
Control group selections
1759
Control groups set
259
Build and train orders
183
Abilities
97
Basic commands
292
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

LawLiet (LawLiet#3990)

201 APM

Heroes

  • Forsaken PaladinLevel 6
    1. Righteous Fury level 3
    2. Sacred Aura level 2
    3. Cleansing Fire level 1

Units

  • Wisp18
  • Druid of the Claw9
  • Archer6
  • Dryad5

Buildings

  • Moon Well8
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Well Spring
  • Ultravision
  • Strength of the Wild
  • Reinforced Hides
  • Mark of the Claw

Items

  • Scroll of Healing4
  • Moonstone2
  • Potion of Lesser Invulnerability2
  • Anti-magic Potion2
  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Potion of Mana1
  • Dust of Appearance1

Control groups

Group 123456
Set 57 25 5 30 9 1
Used 325 316 162 117 20 5
Actions by type
Right clicks
1339
Selections
649
Control group selections
945
Control groups set
127
Build and train orders
139
Abilities
98
Basic commands
324
Item uses
8
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

Human
14,235

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,559 4:45 7,118 9:31 10,676 14:17 14,235 19:03
Army5,210
Economy1,960
Production640
Technology730
Support5,695
NightelfData incomplete
11,435

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,559 4:45 7,118 9:31 10,676 14:17 14,235 19:03 A A A A A A
Army3,800
Economy1,420
Production640
Technology850
Support4,725

Partial spend: actions with unknown prices are excluded.

19:03 / 19:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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