Replay
  • OrcOrcbrave
    1. Blademaster, level 4
    2. Forsaken Paladin, level 3
    3. Tauren Chieftain, level 3
  • UndeadPcg 123
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 3
vs
Game length
00:15:55
Patch
3.00
Downloads
29
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by x3-DemoN
Game breakdown

Orcbrave (Orcbrave#3966)

357 APM

Heroes

  • BlademasterLevel 4
    1. Mirror Image level 2
    2. Critical Strike level 2
  • Forsaken PaladinLevel 3
    1. Consecration level 2
    2. Sacred Aura level 1
  • Tauren ChieftainLevel 3
    1. War Stomp level 2
    2. Endurance Aura level 1

Units

  • Troll Headhunter/Berserker9
  • Peon7
  • Troll Headhunter/Berserker6
  • Kodo Beast3
  • Grunt1
  • Raider1
  • Wind Rider1

Buildings

  • Orc Burrow6
  • Barracks2
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1
  • Stronghold1
  • Fortress1
  • Beastiary1

Upgrades

  • Berserker Upgrade
  • War Drums Damage Increase
  • Reinforced Defenses
  • ArmorLevel 2
  • Ranged Weapons
  • Envenomed Spears

Items

  • Lesser Clarity Potion5
  • Healing Salve3
  • Scroll of Speed3
  • Potion of Healing2
  • Slippers of Agility +31
  • Orb of Lightning1
  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 123890
Set 136 47 23 3 1 1
Used 492 440 133 353 381 500
Actions by type
Right clicks
1289
Selections
1157
Control group selections
2299
Control groups set
211
Build and train orders
171
Abilities
118
Basic commands
363
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Pcg 123 (Sunlight#31816)

284 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1
  • Dark RangerLevel 3
    1. Silence level 1
    2. Black Arrow level 2

Units

  • Ghoul8
  • Crypt Fiend7
  • Obsidian Statue6
  • Acolyte3
  • Goblin Sapper1

Buildings

  • Ziggurat5
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature AttackLevel 2
  • Burrow

Items

  • Rod of Necromancy2
  • Potion of Lesser Invulnerability2
  • Orb of Corruption1
  • Scroll of Healing1
  • Circlet of Nobility1

Control groups

Group 123457
Set 43 13 1 5 4 4
Used 442 368 0 154 346 129
Actions by type
Right clicks
2047
Selections
698
Control group selections
1439
Control groups set
70
Build and train orders
94
Abilities
41
Basic commands
69
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

OrcData incomplete
9,370

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,343 3:58 4,685 7:57 7,028 11:56 9,370 15:55 A A A
Army3,435
Economy525
Production685
Technology990
Support3,735

Partial spend: actions with unknown prices are excluded.

Undead
8,390

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,343 3:58 4,685 7:57 7,028 11:56 9,370 15:55
Army3,880
Economy225
Production520
Technology895
Support2,870
15:55 / 15:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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