Replay
  • OrcWar3Orcer0
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
  • HumanInspired
    1. Archmage, level 4
    2. Forsaken Paladin, level 2
vs
Game length
00:10:10
Patch
3.00
Downloads
26
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by x3-DemoN
Game breakdown

War3Orcer0 (IamNoob#21294)

341 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 3
    1. War Stomp level 2
    2. Endurance Aura level 1

Units

  • Troll Headhunter/Berserker8
  • Grunt7
  • Peon6
  • Raider4
  • Shaman2

Buildings

  • Orc Burrow4
  • Stronghold2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Beastiary1

Upgrades

  • EnsnareLevel 2
  • Reinforced Defenses
  • Berserker Strength

Items

  • Lesser Clarity Potion3
  • Healing Salve2
  • Scroll of Speed2

Control groups

Group 1236780
Set 111 31 13 3 1 16 1
Used 205 42 106 360 42 262 389
Actions by type
Right clicks
778
Selections
796
Control group selections
1406
Control groups set
176
Build and train orders
86
Abilities
27
Basic commands
167
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Inspired (Inspired#21581)

267 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Forsaken PaladinLevel 2
    1. Consecration level 1
    2. Sacred Aura level 1

Units

  • Peasant8
  • Rifleman7
  • Priest5
  • Footman4

Buildings

  • Farm5
  • Altar of Kings2
  • Arcane Tower2
  • Blacksmith2
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long RiflesLevel 2
  • Gunpowder
  • Priest Training

Control groups

Group 123456
Set 56 8 8 2 2 1
Used 203 90 26 222 202 251
Actions by type
Right clicks
754
Selections
468
Control group selections
994
Control groups set
77
Build and train orders
102
Abilities
17
Basic commands
256
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

OrcData incomplete
6,895

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,724 2:32 3,448 5:05 5,171 7:37 6,895 10:10
Army3,460
Economy450
Production655
Technology805
Support1,525

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
5,495

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,724 2:32 3,448 5:05 5,171 7:37 6,895 10:10 A A
Army2,650
Economy600
Production670
Technology535
Support1,040

Partial spend: actions with unknown prices are excluded.

10:10 / 10:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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