Replay
  • Night ElfDise
    1. Priestess of the Moon, level 4
  • Night ElfLawLiet
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 6
vs
Game length
00:16:15
Patch
3.00
Downloads
34
Boulder Vale
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 17, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

231 APM

Heroes

  • Priestess of the MoonLevel 4
    1. Searing Arrows level 2
    2. Trueshot Aura level 2

Units

  • Wisp26
  • Huntress20
  • Archer6
  • Glaive Thrower4

Buildings

  • Moon Well4
  • Ancient Protector3
  • Altar of Elders2
  • Ancient of War2
  • Hunter's Hall1

Upgrades

  • Strength of the Moon
  • Sentinel
  • Moon Armor

Items

  • Scroll of Healing4
  • Potion of Lesser Invulnerability2
  • Dust of Appearance1
  • Staff of Teleportation1

Control groups

Group 123456
Set 59 11 12 2 3 2
Used 234 150 49 201 210 140
Actions by type
Right clicks
1737
Selections
603
Control group selections
984
Control groups set
89
Build and train orders
98
Abilities
117
Basic commands
59
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
10

LawLiet (LawLiet#3990)

194 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Evasion level 2
  • Keeper of the GroveLevel 6
    1. Entangling Roots level 3
    2. Force of Nature level 3

Units

  • Wisp18
  • Archer13
  • Dryad9
  • Druid of the Claw4
  • Goblin Zeppelin2

Buildings

  • Moon Well5
  • Ancient of War3
  • Ancient of Wonders2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Lore1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Ultravision
  • Druid of the Claw Training

Items

  • Potion of Healing6
  • Lesser Clarity Potion5
  • Moonstone3
  • Staff of Preservation1
  • Potion of Mana1

Control groups

Group 123456
Set 74 21 2 19 4 2
Used 342 56 196 121 29 0
Actions by type
Right clicks
1148
Selections
564
Control group selections
744
Control groups set
122
Build and train orders
170
Abilities
62
Basic commands
286
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
10,925

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,731 4:03 5,463 8:07 8,194 12:11 10,925 16:15
Army5,520
Economy1,560
Production660
Technology50
Support3,135
Nightelf
10,200

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,731 4:03 5,463 8:07 8,194 12:11 10,925 16:15
Army4,495
Economy1,080
Production785
Technology750
Support3,090
16:15 / 16:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays