Replay
  • Night ElfJens
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 2
  • OrcFoCuS
    1. Blademaster, level 4
    2. Shadow Hunter, level 4
vs
Game length
00:09:37
Patch
3.00
Downloads
38
Lost Temple 2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 16, 2026 by Stowka
Game breakdown

Jens (Jens#11592)

365 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Mana Burn level 1
  • Keeper of the GroveLevel 2
    1. Entangling Roots level 1
    2. Thorns Aura level 1

Units

  • Wisp29
  • Dryad10
  • Archer5

Buildings

  • Moon Well4
  • Altar of Elders3
  • Ancient of Lore3
  • Tree of Ages2
  • Ancient of War1
  • Tree of Life1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Strength of the Wild

Items

  • Potion of Healing3
  • Lesser Clarity Potion2
  • Moonstone2

Control groups

Group 12345
Set 192 2 257 17 27
Used 375 0 249 257 179
Group 67890
Set 18 13 13 13 2
Used 49 0 0 1 13
Actions by type
Right clicks
987
Selections
447
Control group selections
1123
Control groups set
554
Build and train orders
108
Abilities
38
Basic commands
143
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
6

FoCuS (FoCuS#31324)

350 APM

Heroes

  • BlademasterLevel 4
    1. Wind Walk level 2
    2. Critical Strike level 2
  • Shadow HunterLevel 4
    1. Serpent Ward level 3
    2. Healing Wave level 1

Units

  • Raider14
  • Peon7
  • Grunt4

Buildings

  • Orc Burrow4
  • Voodoo Lounge2
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Stronghold1

Upgrades

  • Ensnare
  • Backpack
  • PillageLevel 2

Items

  • Healing Salve1
  • Lesser Clarity Potion1
  • Scroll of Speed1

Control groups

Group 1256
Set 2 11 24 2
Used 604 415 266 316
Actions by type
Right clicks
1083
Selections
275
Control group selections
1601
Control groups set
39
Build and train orders
102
Abilities
39
Basic commands
154
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
7,835

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,959 2:24 3,918 4:48 5,876 7:12 7,835 9:37
Army2,100
Economy2,080
Production1,155
Technology690
Support1,810
OrcData incomplete
6,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,959 2:24 3,918 4:48 5,876 7:12 7,835 9:37
Army3,320
Economy525
Production650
Technology490
Support1,140

Partial spend: actions with unknown prices are excluded.

9:37 / 9:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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