Replay
  • HumanFortitude
    1. Archmage, level 2
    2. Mountain King, level 1
  • Night ElfKaho
    1. Warden, level 6
vs
Game length
00:12:17
Patch
3.00
Downloads
55
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 15, 2026 by Stowka
Game breakdown

Fortitude (noname#114787)

247 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant35
  • Footman10
  • Goblin Zeppelin1
  • Dragonhawk Rider1

Buildings

  • Farm5
  • Scout Tower4
  • Gryphon Aviary4
  • Altar of Kings3
  • Arcane Tower2
  • Guard Tower2
  • Barracks1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Castle1

Upgrades

  • Backpack
  • Defend
  • Lumber Harvesting

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion3
  • Potion of Healing3
  • Boots of Speed1
  • Dust of Appearance1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 1234
Set 91 76 57 17
Used 211 141 127 62
Actions by type
Right clicks
1193
Selections
704
Control group selections
541
Control groups set
241
Build and train orders
151
Abilities
16
Basic commands
54
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Kaho (KAHO#31819)

305 APM

Heroes

  • WardenLevel 6
    1. Fan of Knives level 3
    2. Blink level 2
    3. Spirit of Vengeance level 1

Units

  • Wisp20
  • Goblin Zeppelin6
  • Archer5
  • Dryad3
  • Druid of the Claw2
  • Goblin Shredder1

Buildings

  • Moon Well4
  • Altar of Elders3
  • Ancient of War3
  • Tree of Ages2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Hunter's Hall1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Abolish MagicLevel 2
  • Druid of the Claw TrainingLevel 3

Items

  • Lesser Clarity Potion3
  • Staff of Teleportation2
  • Potion of Mana2
  • Boots of Speed1
  • Moonstone1
  • Potion of Lesser Invulnerability1
  • Anti-magic Potion1
  • Orb of Venom1

Control groups

Group 123456
Set 38 15 5 3 1 1
Used 723 398 78 225 141 202
Actions by type
Right clicks
1306
Selections
383
Control group selections
1767
Control groups set
63
Build and train orders
112
Abilities
54
Basic commands
3
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
6

Timeline

Human
10,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,531 3:04 5,063 6:08 7,594 9:12 10,125 12:17
Army1,790
Economy3,010
Production1,260
Technology1,095
Support2,970
NightelfData incomplete
10,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,531 3:04 5,063 6:08 7,594 9:12 10,125 12:17
Army3,410
Economy1,200
Production1,300
Technology1,020
Support3,130

Partial spend: actions with unknown prices are excluded.

12:17 / 12:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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