Replay
  • Night ElfKaho
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 5
    3. Goblin Tinker, level 4
  • HumanFortitude
    1. Archmage, level 6
    2. Mountain King, level 3
vs
Game length
00:26:54
Patch
3.00
Downloads
76
Concealed Hill
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 15, 2026 by Stowka
Game breakdown

Kaho (KAHO#31819)

310 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3
  • Goblin TinkerLevel 4
    1. Cluster Rockets level 1
    2. Engineering Upgrade level 1
    3. Cluster Rockets level 2

Units

  • Wisp35
  • Druid of the Claw15
  • Dryad6
  • Archer5

Buildings

  • Moon Well8
  • Ancient of Wonders3
  • Altar of Elders2
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Life1

Upgrades

  • Ultravision
  • Abolish MagicLevel 2
  • Druid of the Claw TrainingLevel 4
  • Strength of the WildLevel 3
  • Mark of the Claw
  • Reinforced HidesLevel 2
  • Nature's BlessingLevel 2

Items

  • Scroll of Healing7
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Staff of Preservation1
  • Tome of Retraining1

Control groups

Group 123456
Set 45 18 13 3 1 1
Used 1308 924 95 126 79 111
Actions by type
Right clicks
3419
Selections
1471
Control group selections
2643
Control groups set
81
Build and train orders
264
Abilities
169
Basic commands
23
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Fortitude (noname#114787)

257 APM

Heroes

  • ArchmageLevel 6
    1. Brilliance Aura level 3
    2. Blizzard level 3
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2

Units

  • Peasant22
  • Footman10
  • Sorceress7
  • Knight6
  • Mortar Team5
  • Rifleman4
  • Priest3
  • Spell Breaker3
  • Flying Machine1

Buildings

  • Farm18
  • Scout Tower3
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1
  • Workshop1

Upgrades

  • Defend
  • Gunpowder
  • PlatingLevel 2
  • Long RiflesLevel 2
  • Swords
  • Priest TrainingLevel 2
  • Sorceress TrainingLevel 2
  • Backpack
  • Flare
  • Fragmentation Shards
  • Animal War Training

Items

  • Scroll of Healing5
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability2
  • Tome of Retraining2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Sanctuary1
  • Potion of Mana1

Control groups

Group 1234
Set 89 54 35 67
Used 604 654 251 155
Actions by type
Right clicks
2622
Selections
1428
Control group selections
1664
Control groups set
245
Build and train orders
254
Abilities
172
Basic commands
252
Item uses
11
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

NightelfData incomplete
16,950

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,316 6:43 8,633 13:27 12,949 20:10 17,265 26:54
Army5,345
Economy2,440
Production820
Technology1,575
Support6,770

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
17,265

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,316 6:43 8,633 13:27 12,949 20:10 17,265 26:54
Army6,775
Economy2,035
Production780
Technology1,255
Support6,420

Partial spend: actions with unknown prices are excluded.

26:54 / 26:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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