Replay
  • OrcFoCuS
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
  • Night ElfMoon
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
vs
Game length
00:14:55
Patch
3.00
Downloads
61
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 15, 2026 by Stowka
Game breakdown

FoCuS (FoCuS#31324)

369 APM

Heroes

  • BlademasterLevel 5
    1. Critical Strike level 3
    2. Wind Walk level 2
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2

Units

  • Peon8
  • Raider8
  • Spirit Walker7
  • Kodo Beast4
  • Grunt3

Buildings

  • Orc Burrow6
  • Voodoo Lounge2
  • Beastiary2
  • Great Hall2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Tauren Totem1
  • War Mill1

Upgrades

  • Ensnare
  • Spirit Walker Training
  • Reinforced Defenses

Items

  • Healing Salve4
  • Lesser Clarity Potion4
  • Scroll of Speed2
  • Scroll of Healing2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1
  • Potion of Mana1

Control groups

Group 1234567
Set 6 18 5 2 2 1 1
Used 916 682 194 6 287 260 144
Actions by type
Right clicks
1863
Selections
469
Control group selections
2489
Control groups set
35
Build and train orders
142
Abilities
78
Basic commands
223
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Moon (Moon#35134)

344 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 2
    2. Thorns Aura level 1

Units

  • Wisp16
  • Druid of the Claw9
  • Dryad7
  • Archer6

Buildings

  • Moon Well6
  • Altar of Elders3
  • Hunter's Hall2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Strength of the Wild
  • Druid of the Claw TrainingLevel 2

Items

  • Dust of Appearance1
  • Staff of Preservation1
  • Orb of Venom1
  • Staff of Teleportation1

Control groups

Group 12345
Set 128 99 66 3 1
Used 556 528 151 32 453
Group 67890
Set 9 3 7 7 7
Used 596 129 2 4 0
Actions by type
Right clicks
1311
Selections
373
Control group selections
2451
Control groups set
330
Build and train orders
111
Abilities
67
Basic commands
278
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Orc
10,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,729 3:43 5,458 7:27 8,186 11:11 10,915 14:55
Army4,425
Economy1,370
Production785
Technology440
Support3,895
Nightelf
9,480

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,729 3:43 5,458 7:27 8,186 11:11 10,915 14:55
Army4,090
Economy960
Production1,000
Technology750
Support2,680
14:55 / 14:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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