Replay
  • HumanKas
    1. Archmage, level 4
    2. Mountain King, level 3
  • OrcS.o.K.o.L
    1. Far Seer, level 4
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 1
vs
Game length
00:12:41
Patch
3.00
Downloads
45
Turtle Rock 2.0
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 13, 2026 by Stowka
Game breakdown

Kas (MagicGnome#221204)

209 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Thunder Clap level 1

Units

  • Peasant14
  • Rifleman11
  • Priest7
  • Footman2

Buildings

  • Farm7
  • Scout Tower3
  • Arcane Tower3
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Scroll of Healing1

Control groups

Group 1234
Set 50 22 7 7
Used 344 141 150 155
Group 5890
Set 3 1 1 1
Used 201 0 0 0
Actions by type
Right clicks
668
Selections
496
Control group selections
991
Control groups set
92
Build and train orders
112
Abilities
23
Basic commands
226
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

S.o.K.o.L (SoKoL#2317)

197 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2
  • Tauren ChieftainLevel 1
    1. War Stomp level 1

Units

  • Peon8
  • Troll Headhunter/Berserker5
  • Tauren3
  • Troll Headhunter/Berserker1

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Tauren Totem1

Upgrades

  • Berserker Upgrade
  • Pulverize
  • Troll Regeneration
  • Armor

Items

  • Lesser Clarity Potion7
  • Healing Salve3
  • Scroll of Speed3
  • Potion of Mana2
  • Potion of Healing2
  • Orb of Lightning1

Control groups

Group 12345
Set 39 10 1 3 2
Used 153 23 151 206 204
Actions by type
Right clicks
924
Selections
466
Control group selections
737
Control groups set
55
Build and train orders
110
Abilities
41
Basic commands
119
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
7,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,803 3:10 3,605 6:20 5,408 9:30 7,210 12:41
Army3,470
Economy1,050
Production670
Technology605
Support1,415
OrcData incomplete
6,445

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,803 3:10 3,605 6:20 5,408 9:30 7,210 12:41
Army1,710
Economy600
Production495
Technology915
Support2,725

Partial spend: actions with unknown prices are excluded.

12:41 / 12:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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