Replay
  • HumanJperezimba
    1. Archmage, level 4
    2. Mountain King, level 1
  • OrcRohirimm
    1. Blademaster, level 2
    2. Shadow Hunter, level 2
vs
Game length
00:07:11
Patch
2.00
Downloads
23
Sunhoof Mesa 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 12, 2026 by Stowka
Game breakdown

Jperezimba (JperezImba#1234)

274 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant9
  • Footman3
  • Centaur Archer2
  • Rifleman1
  • Priest1

Buildings

  • Farm6
  • Altar of Kings4
  • Arcane Tower2
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Vault1
  • Blacksmith1
  • Arcane Sanctum1

Items

  • Boots of Speed1

Control groups

Group 12456
Set 13 202 5 2 3
Used 43 133 175 199 91
Actions by type
Right clicks
650
Selections
138
Control group selections
641
Control groups set
225
Build and train orders
48
Abilities
0
Basic commands
17
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Rohirimm (Rohirimm#2710)

149 APM

Heroes

  • BlademasterLevel 2
    1. Mirror Image level 1
    2. Critical Strike level 1
  • Shadow HunterLevel 2
    1. Hex level 2

Units

  • Peon8
  • Troll Headhunter/Berserker6
  • Grunt1

Buildings

  • Orc Burrow4
  • Fortress2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1

Upgrades

  • Spiked Barricades

Items

  • Potion of Healing1

Control groups

Group 1234
Set 2 168 2 3
Used 2 36 4 3
Actions by type
Right clicks
390
Selections
174
Control group selections
45
Control groups set
175
Build and train orders
40
Abilities
2
Basic commands
89
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
4,240

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,060 1:47 2,120 3:35 3,180 5:23 4,240 7:11 U U
Army1,045
Economy675
Production1,030
Technology460
Support1,030
Orc
4,085

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,060 1:47 2,120 3:35 3,180 5:23 4,240 7:11
Army1,010
Economy600
Production360
Technology965
Support1,150
7:11 / 7:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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