Replay
  • UndeadHxrnandez
    1. Lich, level 3
    2. Death Knight, level 2
  • UndeadInSaNe
    1. Death Knight, level 2
    2. Lich, level 3
    3. Dark Ranger, level 2
vs
Game length
00:11:06
Patch
2.00
Downloads
15
Sunhoof Mesa 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 12, 2026 by Stowka
Game breakdown

Hxrnandez (Hxrnandez#1692)

339 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Acolyte8
  • Ghoul7
  • Obsidian Statue2

Buildings

  • Ziggurat5
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy3
  • Boots of Speed1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 79 6 2 1 1
Used 475 262 570 271 110
Actions by type
Right clicks
760
Selections
608
Control group selections
1688
Control groups set
89
Build and train orders
67
Abilities
18
Basic commands
218
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

InSaNe (InSaNe#12987)

207 APM

Heroes

  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Dark RangerLevel 2
    1. Black Arrow level 1
    2. Silence level 1

Units

  • Ghoul8
  • Acolyte7
  • Crypt Fiend4
  • Obsidian Statue2

Buildings

  • Ziggurat4
  • Crypt3
  • Altar of Darkness3
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form

Items

  • Rod of Necromancy2
  • Orb of Corruption1
  • Potion of Healing1

Control groups

Group 12345
Set 18 5 5 6 2
Used 8 42 119 163 20
Actions by type
Right clicks
867
Selections
470
Control group selections
352
Control groups set
36
Build and train orders
128
Abilities
13
Basic commands
217
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
5,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,654 2:46 3,308 5:33 4,961 8:19 6,615 11:06
Army1,240
Economy600
Production700
Technology920
Support2,320
Undead
6,615

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,654 2:46 3,308 5:33 4,961 8:19 6,615 11:06
Army2,220
Economy525
Production1,280
Technology820
Support1,770
11:06 / 11:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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