Replay
  • HumanSok
    1. Archmage, level 3
    2. Mountain King, level 2
  • Night ElfKaho
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:11:30
Patch
2.00
Downloads
46
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 11, 2026 by Stowka
Game breakdown

Sok (SooooK#31962)

235 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant20
  • Footman8
  • Rifleman4
  • Spell Breaker4
  • Priest3
  • Sorceress3

Buildings

  • Farm9
  • Scout Tower4
  • Guard Tower3
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Defend
  • Long Rifles
  • Gunpowder
  • Swords

Items

  • Scroll of Regeneration3
  • Scroll of Healing2
  • Ivory Tower2
  • Boots of Speed1
  • Dust of Appearance1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 260 87 12 2 4
Used 276 228 40 1 62
Group 6790
Set 1 1 1 1
Used 17 14 43 59
Actions by type
Right clicks
825
Selections
476
Control group selections
740
Control groups set
369
Build and train orders
149
Abilities
16
Basic commands
47
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Kaho (KAHO#31819)

315 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp25
  • Archer5
  • Druid of the Claw2
  • Dryad1

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient Protector1

Upgrades

  • Ultravision
  • Strength of the Wild
  • Reinforced Hides
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 123456
Set 22 15 3 5 1 1
Used 745 500 43 191 132 197
Actions by type
Right clicks
1172
Selections
392
Control group selections
1808
Control groups set
47
Build and train orders
82
Abilities
31
Basic commands
3
Item uses
5
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Timeline

Human
9,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,439 2:52 4,878 5:45 7,316 8:37 9,755 11:30
Army3,630
Economy1,885
Production640
Technology895
Support2,705
Nightelf
7,465

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,439 2:52 4,878 5:45 7,316 8:37 9,755 11:30
Army1,305
Economy1,840
Production820
Technology750
Support2,750
11:30 / 11:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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