Replay
  • HumanSok
    1. Archmage, level 2
  • Night ElfKaho
    1. Demon Hunter, level 3
vs
Game length
00:04:43
Patch
2.00
Downloads
47
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 11, 2026 by Stowka
Game breakdown

Sok (SooooK#31962)

194 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant12
  • Footman6

Buildings

  • Farm5
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Scout Tower1
  • Arcane Tower1

Control groups

Group 1234590
Set 46 27 8 2 2 2 2
Used 72 62 31 0 28 23 34
Actions by type
Right clicks
257
Selections
192
Control group selections
250
Control groups set
89
Build and train orders
70
Abilities
0
Basic commands
12
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Kaho (KAHO#31819)

330 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1

Units

  • Wisp15
  • Archer2
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1

Buildings

  • Moon Well3
  • Altar of Elders2
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1

Control groups

Group 123456
Set 15 6 5 1 1 1
Used 214 171 28 160 125 211
Actions by type
Right clicks
423
Selections
99
Control group selections
909
Control groups set
29
Build and train orders
31
Abilities
6
Basic commands
5
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
2,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 828 1:10 1,655 2:21 2,483 3:32 3,310 4:43
Army810
Economy1,285
Production340
Technology70
Support430
Nightelf
3,310

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 828 1:10 1,655 2:21 2,483 3:32 3,310 4:43
Army700
Economy1,240
Production510
Technology320
Support540
4:43 / 4:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays