Replay
  • HumanSok
    1. Mountain King, level 5
    2. Goblin Alchemist, level 4
    3. Blood Mage, level 4
  • Night ElfKaho
    1. Warden, level 6
    2. Pandaren Brewmaster, level 5
vs
Game length
00:28:28
Patch
2.00
Downloads
43
Northern Isles 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 11, 2026 by Stowka
Game breakdown

Sok (SooooK#31962)

272 APM

Heroes

  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Bash level 2
  • Goblin AlchemistLevel 4
    1. Healing Spray level 2
    2. Acid Bomb level 2
  • Blood MageLevel 4
    1. Siphon Mana level 2
    2. Banish level 2

Units

  • Peasant20
  • Dragonhawk Rider9
  • Footman7
  • Mortar Team7
  • Gryphon Rider4
  • Goblin Zeppelin1

Buildings

  • Scout Tower13
  • Farm12
  • Guard Tower7
  • Arcane Tower4
  • Gryphon Aviary3
  • Altar of Kings2
  • Keep2
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Workshop1
  • Cannon Tower1

Upgrades

  • Lumber Harvesting
  • Animal War Training
  • SwordsLevel 2
  • Storm HammersLevel 2
  • Armor
  • Fragmentation ShardsLevel 2
  • Gunpowder

Items

  • Scroll of Healing8
  • Scroll of Regeneration6
  • Lesser Clarity Potion6
  • Staff of Sanctuary2
  • Boots of Speed1
  • Dust of Appearance1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1
  • Scroll of Town Portal1
  • Scroll of Protection1

Control groups

Group 1234
Set 825 239 50 10
Used 1114 829 176 21
Group 5690
Set 9 1 2 1
Used 96 22 35 70
Actions by type
Right clicks
2412
Selections
1203
Control group selections
2363
Control groups set
1137
Build and train orders
219
Abilities
177
Basic commands
94
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Kaho (KAHO#31819)

282 APM

Heroes

  • WardenLevel 6
    1. Fan of Knives level 3
    2. Blink level 2
    3. Spirit of Vengeance level 1
  • Pandaren BrewmasterLevel 5
    1. Drunken Haze level 2
    2. Breath of Fire level 3

Units

  • Wisp28
  • Dryad13
  • Druid of the Claw8
  • Archer4
  • Goblin Shredder2

Buildings

  • Moon Well9
  • Tree of Life4
  • Ancient of War3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • UltravisionLevel 2
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Strength of the WildLevel 2
  • Reinforced Hides
  • Nature's Blessing
  • Well Spring
  • Abolish Magic

Items

  • Lesser Clarity Potion9
  • Anti-magic Potion5
  • Potion of Mana5
  • Moonstone3
  • Orb of Venom2
  • Boots of Speed1
  • Staff of Teleportation1
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1
  • Staff of Preservation1
  • Potion of Healing1

Control groups

Group 123456
Set 53 38 10 4 1 1
Used 1323 914 115 239 101 178
Actions by type
Right clicks
3167
Selections
1299
Control group selections
2870
Control groups set
107
Build and train orders
271
Abilities
162
Basic commands
19
Item uses
19
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

HumanData incomplete
17,515

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,379 7:07 8,758 14:14 13,136 21:21 17,515 28:28
Army5,365
Economy1,885
Production1,080
Technology2,200
Support6,985

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
16,540

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,379 7:07 8,758 14:14 13,136 21:21 17,515 28:28
Army5,195
Economy3,040
Production940
Technology1,000
Support6,365

Partial spend: actions with unknown prices are excluded.

28:28 / 28:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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