Replay
  • Night ElfDise
    1. Demon Hunter, level 4
  • HumanStarbuck
    1. Mountain King, level 3
    2. Archmage, level 2
vs
Game length
00:10:43
Patch
2.00
Downloads
31
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 10, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

231 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2

Units

  • Wisp16
  • Huntress10
  • Archer2
  • Forest Troll Shadow Priest1

Buildings

  • Ancient Protector11
  • Moon Well5
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1

Upgrades

  • Upgrade Moon Glaive
  • Strength of the Moon

Items

  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Scroll of Protection1

Control groups

Group 123456
Set 18 7 4 4 2 2
Used 163 27 42 175 181 153
Actions by type
Right clicks
959
Selections
345
Control group selections
741
Control groups set
37
Build and train orders
74
Abilities
32
Basic commands
34
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Starbuck (drǃbucki#2383)

304 APM

Heroes

  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant9
  • Footman5
  • Rifleman5
  • Priest3
  • Sorceress1

Buildings

  • Farm7
  • Altar of Kings2
  • Scout Tower2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Arcane Tower1

Upgrades

  • Long Rifles

Items

  • Potion of Mana2
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Scroll of Healing1
  • Potion of Healing1

Control groups

Group 12345
Set 25 2 1 11 5
Used 493 115 493 236 10
Actions by type
Right clicks
853
Selections
366
Control group selections
1347
Control groups set
44
Build and train orders
86
Abilities
31
Basic commands
255
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
7,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,984 2:40 3,968 5:21 5,951 8:02 7,935 10:43
Army2,405
Economy960
Production480
Technology420
Support3,670
Human
5,830

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,984 2:40 3,968 5:21 5,951 8:02 7,935 10:43
Army2,260
Economy675
Production670
Technology465
Support1,760
10:43 / 10:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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